Guilds, Raids & Demon's Portal (Guild)
Teamwork is important – joining a guild has many benefits. To create a guild you'll need 10 gold and a guild name. Then you have access to the guild screen.
1: The list of members is displayed on the left side, including ranks (guild leader, officers, normal members), active potions, activity in guild fights and donated
. Click the underlined text to display all statistics.
2: Rank and honor. You can also display an external guild website by adding the URL to the guild description.
3: Guild description. Introduce your guild, describe your goals, announce that you are looking for new members etc.
Your guild and its description is visible to all users. If only guild members should be able to read the description or parts of it, you can exclude non-members by following this tutorial.
Example of a guild description:
As non-members of your guild should be able to read only the Welcome-section but not the date of your meeting, you can add ///
Guild meeting on xx.xx.xxxx at xx:xx
Welcome to guild X
Want to become a member? http://xxxxxx.xx/xxxxx
Now non-members can only read:
Note: you can split the guild description by adding ///. Upper part: readable by members only, bottom part: readable by everyone.
However, it is not possible to have more than two parts.
4: Attack and defense button, mushroom catapult, guild raid button
5: Coat of arms. Click to create and propose an emblem.
6: Guild features that can be upgraded and guild bank with donated
7: Guild chat to talk to your fellow guild members. You can also enter several chat commands there: List
Each guild consists of a guild leader, officers and normal members.
The leader can invite, promote, demote and kick players, declare guild attacks and raids, upgrade the guild, change the guild description and approve the coat of arms.
Officers can invite players, kick regular players, declare guild attacks and raids, upgrade the guild and suggest a coat of arms.
Normal members can only suggest a coat of arms.
A guild has three features that can be upgraded:
The guild leader or an officer can click on the sword icon to declare an attack, whereas the other guild members can only click on it to join an attack. The shield icon becomes clickable only if another guild is about to attack your guild.
The sword icon
has two functions:
By clicking on the sword the Hall of Fame is displayed. There you can select a guild to attack and also see which guilds are currently under attack and therefore cannot be attacked by you. After viewing the guild page of your selected opponent, you have to click on the sword again in order to declare the attack.
Other guild members:
Guild, date and time of an attack are shown next to the sword icon. You have 10 hours to get ready for an attack.
The shield icon:
If another guild is about to attack your guild, date and time of the attack are displayed next to the shield icon. Your guild members have 10 hours to get ready for the defense. All guild members take part and try to defend their guild: members that have clicked on the shield fight with 100% of their hit points, whereas members that have not clicked on the icon have only 50% in the upcoming battle. Note: players that haven't logged in to the game for 14 days or longer only take part with 10% of their hit points.
Both the attacking and defending guild can view the date and time of the attack. Moreover, you can also see which guild members are ready for war (as represented by colors; viewable via mouse-over).
In the course of preparation for war (ten hours), an attacking guild cannot declare war on another guild, whereas the defending guild cannot be attacked by another guild.
However, the attacking guild can be attacked by other guilds and the defending guild can declare war on another guild. In short: a guild can only attack and be attacked once at the same time.
Costs for Guild Wars:
War is never cheap. Every attack costs gold from the guild bank. The actual costs depend on the attacked guild's fortress level. For more information, visit this link: http://forum.sfgame.co.uk/showthread.php?t=35
Once the time of an attack has come (ten hours have passed), the war starts. Two heroes (one of each guild) fight each round. The order of fighters is related to their current levels - the higher a fighter's level, the later his or her turn. The winner of each round faces the other guild's next fighter with his or her remaining hit points. The battle ends once all participating members of a guild have been defeated.
Victory in a Guild War:
In case of victory, the attacker gains honor (depending on the guilds' difference in honor). The amount of experience depends on the other guild's honor. If the attacker loses the war, the guild loses honor.
If an attack is warded off, the guild gains honor (depending on the guilds' difference in honor). If the defending guild loses the war, the guild loses honor.
After a Guild War:
After a Guild War the guild has to rest for 90 minutes. Only after these 90 minutes can another guild be attacked.
If you are level 50+ and a guild leader or officer you can initiate a guild dungeon attack/raid.
All guild members that have clicked to join the attack and have been a member of the guild for 24 hours at least automatically participate in the guild dungeon attack regardless of their level.
The attack automatically starts at the given date. All participating guild members attack the dungeon monsters similar to a guild battle. If you succeed all participating characters are awarded an experience bonus in relation to their level. In addition, your guild features can be upgraded with each dungeon cleared. If you lose you can try again but all gold spent on an attempt to clear the dungeon is lost.
if you have cleared a dungeon with a guild you can enter the same dungeon with another guild again but you will not get more experience points. Each dungeon adds experience points to your character only once.
if you miss a guild dungeon attack because you have not clicked the button to join your fellow guild members you will not be awarded anything nor can the attack be repeated. However, you will benefit from the bonus of the guild upgrades.
Demon's Portal (Guild)
You can enter the portal once a day to fight opponents on the other side of the portal. Required level: 99+.
The opponents are extremely difficult to defeat but fear not! Your guild members can also fight against them once a day. The displayed health bar is shared among guild members. Together you are strong.
Beware as the opponents regenerate their health by 10% at midnight.
Defeat an opponent and all guild members get +1% weapon damage as a permanent bonus.