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Selling items gives less resources than they cost

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    Selling items gives less resources than they cost

    1. I had 119,642 crystals.
    2. Upgraded a ring ten times and I had 67,532 crystals left. This means the cost is 52,110 crystals.
    3. The ring showed I would get 50,292 crystals in return.
    4. I dismantled the ring and received:

    730 (roughly the original price, not 1034 - that was displayed on the second picture) + 50,292 (return price) + 67,532 (what I had left) = 118,554.

    5. One epic is gone and I ended up with less resources than when I started.



    I am lucky this happened to my test hero on s1.de, so it's not a big loss, I would be happy if you fix this.

    #2
    Here is another example - I decided to update my weapon today. I expected to get:

    6,320 - weapon dismantle price
    +210,338 - resell price (which we already know is lower than what I paid for the upgrade)
    +25,258 - what I had currently
    ________
    241,916

    Instead I got 239,532.

    Comment


      #3
      I bet Playa is going to say someting like "blacksmith fees" cuz they cant fix this.

      Blacksmith is bugged since last update and this bug in particular had been reported many times.

      Comment


        #4
        The easiest way to recreate this bug is to upgrade an item just once,
        the first upgrade only costs metal, after the upgrade the displayed resources (metal/crystals) will increase,
        but if you dismantle the item you will get even less crystals from the once upgraded item then you would have gotten without upgrades.

        Comment


          #5
          Originally posted by Eggman95 View Post
          The easiest way to recreate this bug is to upgrade an item just once,
          the first upgrade only costs metal, after the upgrade the displayed resources (metal/crystals) will increase,
          but if you dismantle the item you will get even less crystals from the once upgraded item then you would have gotten without upgrades.
          Yeah, I'm getting the same outcome. Before update, I was getting at least few more crystals upgrading an item once, but nowadays I get less then if I wouldn't upgrade the item.

          Playa should simply add what is shown at blacksmith and resources shown on item (say 90% of the resources invested into upgrade). Current system does not give any sense...

          Comment


            #6
            Thanks for your report! Please also send a support ticket!
            Community and Social Media Manager

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              #7
              The main problem is the bug I reported here one month ago.
              https://forum-int.sfgame.net/showthread.php?t=7165

              Leander's reaction was: Might be a client display issue. Will be fixed soon.

              One month later is nothing new. Sorry, my mistake, there is a new thread .

              It's making sense that when I upgrade an item, I don't get back everything I put in the upgrading. I get almost everything and that's enough (at least for me). But I shouldn't get less than the blacksmith is showing! If it's a client display issue, then it's in the total amount of crystals. Will the number of crystals increase when the bug is repaired? I doubt it.

              So I still store upgraded items and wait for fixing it. But after a month when Playa know about this issue it's either something else and they don't know how to fix it or they don't care about it at all.... My opinion...

              Comment


                #8
                Forwarded again.
                Community and Social Media Manager

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