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This line was already in the old version (before the update) and I simply translated it as it was in the German manual.
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Originally posted by Leander View PostIt's important to upgrade the fortress to have more storage for wood and stone.
Originally posted by Leander View PostYou lose only 10% in your fortress (or none at all if you've already been attacked in the course of 8 hours)
Originally posted by Leander View Postbut you lose 50% of your quarry and woodcutter's hut AND 10% of your fortress.
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It's important to upgrade the fortress to have more storage for wood and stone. You lose only 10% in your fortress (or none at all if you've already been attacked in the course of 8 hours) but you lose 50% of your quarry and woodcutter's hut AND 10% of your fortress.
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Well. For sure. I will not spend any more money on upgrading my fortress. I am very disappointed.
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Originally posted by slasker View PostThank you, for the update Leander.
How come you only write on stone won in the update? What happens to wood???
The new rule protects low fortresses from being robbed by higher and stronger ones.
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New rules
Thank you, for the update Leander.
How come you only write on stone won in the update? What happens to wood??? (well, as you know, I have had a problem winning wood for almost a month now).
Also - it may be for the best that you don't win that much if there is too high a difference in the level of the Fortress - I cannot tell... I can only talk from my perspective, and for me, it takes out the motivation for having the highest level fortress on the server I am playing in. I may be wrong - but right now, I am not satisfied at all.
Also - why do you state
"As you can see upgrading your fortress is highly important."
???
It's not. To me. It is unfair towards those that have been investing in growing strong. Higher level fighters are already more expensive that the lower level ones, when attacking low level opponents (OK - I have not done that too much, as I already dont gain anything out of it).,Last edited by slasker; 6 November 2015, 05:36 PM.Tags: None
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