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    Pet poll

    Please vote of what your impressions are so far about the pets Feel free to comment as well
    27
    It's great! Give us more like it!
    22.22%
    6
    It's ok, but it could use improvements
    55.56%
    15
    There are lots of things that need to be changed
    14.81%
    4
    Meh, not really my style
    7.41%
    2
    *************************************
    Hi, I'm George the Greek!
    You can find me in UK server 1
    Born: 15/9/10
    Forum Moderator: 16/4/13
    *************************************

    #2
    A lot of fixes needed, but generally, it's great!

    /edit Just a suggestion, Playa should make the defensive element choosing random everyday, for example we would get two of the same element more often, because right now, it goes like this..
    Shadow, Light, Earth, Fire & tomorrow we will have Water.
    Last edited by Lissy; 17 April 2016, 11:08 AM.
    #RDV Syndicate
    * Overall Dungeons -
    ** Light World [134/150]
    *** Shadow World [81/150]
    **** Pets [44/100]
    ***** Tower [84/100]

    Comment


      #3
      I put meh not really my style. I started playing this game cause of how basic it was a time waster when nothing better to do. now having to be on almost all the time to get stuff done meh there are other games if I want to do that with better graphic and game play.

      need to get to the basics imo and also Playa needs to be sure most bugs are fixed b4 rolling updates out to all servers b4 the revamp all the issues from revamp to now would nvr have happened. I got a lot of thinking and decision making to do.
      have fun, fight hard, die honorably

      Comment


        #4
        To be honest I like it cause in the long term it will buff us a lot thus enabling us to clear the rest of the dungeons, but I just think it doesn't contribute much to the gameplay, especially with the limitation of battles
        *************************************
        Hi, I'm George the Greek!
        You can find me in UK server 1
        Born: 15/9/10
        Forum Moderator: 16/4/13
        *************************************

        Comment


          #5
          Originally posted by GeorgeKen View Post
          To be honest I like it cause in the long term it will buff us a lot thus enabling us to clear the rest of the dungeons, but I just think it doesn't contribute much to the gameplay, especially with the limitation of battles
          Yes I do agree with all of that but there are better ways to get us the buffs if that is what they are trying to do.

          they also need to remove the cooldown from dungeon timer pets have nothing to do with dungeons. we don't fight in the habitat and the pets don't fight in our dungeon why have the same timer.
          have fun, fight hard, die honorably

          Comment


            #6
            I agree that they should have a separate timer. Why do our characters need to rest from our pet fights? Doesn't make sense really.
            Mighty mage
            playing on: w3.sfgame.net

            Comment


              #7
              Originally posted by TheDinorhino View Post
              I agree that they should have a separate timer. Why do our characters need to rest from our pet fights? Doesn't make sense really.
              I dont think it´s much of a issue.
              When you fight in habitat, you go for like 95% win, since Level is everything.Level 5 wont ever beat level 6,so once you get that lvl 6,you go straight for the win etc

              Comment


                #8
                Even at same level the win isn't guaranteed but that's not the point. I still think the dungeons and pets should have separate timers since they're not related to each other.
                Mighty mage
                playing on: w3.sfgame.net

                Comment


                  #9
                  My suggestions and observation:
                  1) Show eggs or food as a reward in mission like objects. I don't understand why they are not shown. It should be my choice to get eggs/food or something else. Just like for the mirror
                  2) In pets attacks vs other opponents, should I roll opponents just like fortress. Why?
                  - I don't want to fight against my guild friends
                  - If the enemy is too strong for me or I have to loose the battle or I can't attack anymore (and if it's the first attack it could be a problem)
                  3) Get random food reward from enemy attack, or better get food reward looking at the habitat of attacking pets and not at the defensive one
                  4) I suggest to write the AREA NAME in the mission description in bold char and with the colour of the element related. Nobody can remember all the associations
                  5) Unlike manual said: when I lost a pet battle I loose honour. It could be right, but which is the official info about that?

                  Comment


                    #10
                    They should really increase the chance for fruit to drop from quests, now that they introduced feeding pets 3 times a day.
                    #RDV Syndicate
                    * Overall Dungeons -
                    ** Light World [134/150]
                    *** Shadow World [81/150]
                    **** Pets [44/100]
                    ***** Tower [84/100]

                    Comment


                      #11
                      It is not right to introduce a patch like that at this time of day! Who will start to make the thirst right now will be in great advantage over those who thirst has already ended! In feeding the pets 3 times a day compared to those who fed them once!

                      Thank you Playa!

                      Comment


                        #12
                        Voted "It's ok, but it could use improvements"

                        And when I think of improvements I first and foremost think of known bugs. There is no need wasting time filling bug reports if the devs only implement new features.

                        Comment


                          #13
                          y,it´s cool, just one suggestion : Add fruit to wheel of fortune - that would be nice : )

                          Comment


                            #14
                            I agree with Borb's suggestion. Fruit should be added to the wheel, like if the arrow lands on fruit then you get one random fruit, it would definitely be nice
                            Mighty mage
                            playing on: w3.sfgame.net

                            Comment


                              #15
                              Originally posted by TheDinorhino View Post
                              I agree with Borb's suggestion. Fruit should be added to the wheel, like if the arrow lands on fruit then you get one random fruit, it would definitely be nice
                              I meant added it to " items " in wheel, but your suggestion is even better

                              Comment

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