Originally posted by hexblot
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Achievement Update: Feedback Thread
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Originally posted by Leander View PostBig Spender was changed because of complaints.
What would be VERY nice for this, would be to find new stuff to spend gold/shrooms on in guild. Not having raids makes the guild quite a bit more boring, and I think everyone would love to have more stuff to do in order to engage members.
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Reliable
Reliable: yesterday after the serverreset, I had 1/10, today it's 0/10 again..
Looks like it's still not working
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Big Spender was changed because of complaints. Besides, I expressed my opinion and not the official Playa opinion.The Naturist achievement is exciting because you don't know when to go for it...any day or during the week, during weekends, on festivities...you are afraid that you will go down in the hall of fame but keep in mind that all enemy guild members have to do so as well if they want to have this achievement.
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In this case it is a non sense to modify achiviement like "Big Spender" when you can get them with a "small disadvantage" to get out from your guild then come back a few seconds after you have donated elsewhere...
You talk about a "small disadvantage" from my point of view it is not a small but a big one.
If you modify the objective increasing hours (let's say 100 hours or whatever you want) but not consecutive is something that anyone can do with small disadvantage and big effort (it will takes time). but it something you can do without reciving to much disandvantage in game.
You don not have also to get all dungeons but you play to end it all...
Achiviement should be interesting like you said but not frustrating...
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Originally posted by hexblot View PostAchievements are not meant to be something that everybody gets (easily).
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Originally posted by Arrow View PostThe naturist achiviement is quite impossibile to do for those who stay in the top of HoF, i will give you an example: I fight every day for 3rd position in my server. If my pg will get naked for 24h my enemy could warn all his guild companions and they could attack me too much time. 24h x 50 players (or more considering from Others guild) means to loose the effort of month of winning battles just in 24h and to obtain only +5 to my stat.
Is too penalizing in my opinion.
I suggest to change also this schiviement: it may need more hours but not conscutive. It will take some time to get this achiviement and you can plan the best hour to stay without equip.
In my personal opinion, it is fine enough the way it is - it's not a REQUIREMENT to get all achievements, and the +5 at your level is negligible anyways. Besides, it's a weird twist, this achievement, and I would like to see it continue to be this way.
In my case (HoF 9), I moved to another guild (to get the donation achievement out of the way as well), and got attacked by the same people I usually get attacked... much less than I expected. Was not even enough to drop me more than a single position. I guess it helped that I generally noticed that they don't play much on weekends, so I started this on Saturday night. I did lose some progress that will take some time to redo, but I am a completionist, and like boosting my numbers - even if it requires more effort.
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The naturist achiviement is quite impossibile to do for those who stay in the top of HoF, i will give you an example: I fight every day for 3rd position in my server. If my pg will get naked for 24h my enemy could warn all his guild companions and they could attack me too much time. 24h x 50 players (or more considering from Others guild) means to loose the effort of month of winning battles just in 24h and to obtain only +5 to my stat.
Is too penalizing in my opinion.
I suggest to change also this schiviement: it may need more hours but not conscutive. It will take some time to get this achiviement and you can plan the best hour to stay without equip.
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Originally posted by Leander View PostYes, it's broken at the moment.
Myself and others in our guild are wondering how the Reliable Achievement will work (once fixed) if a guild has completed the Guild Portal and has no defenses to take part in as other guilds do not attack it.
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I know. The translation needs to go live first. I reported it some days ago.
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A small bug (more of an annoyance):
when using a potion on top of an existing one (to extend its duration), you get the scrolling text over that potion with the period extended.
However, it is currently untranslated, and even though the rest of the game is in English I got "+3 Tage" instead of the expected "+3 days".
Edit: When adding a Potion of Eternal Life, even though the potion (correctly) extends the duration by 7 days, the scrolling text still says "+3 Tage".Last edited by hexblot; 2 June 2017, 12:52 PM.
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You are right, thanks for pointing that out! (pet counter does not reset)
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It would be helpful if the timed requirements (like the Pet Fattening achievement) reset if you didn't complete it in time rather than stay stuck at however far you progressed before time ran out (mine is stuck at 13/15 on that particular one so i can't see how much progress i have made on any new attempt after that).
Also, maybe a hover-text over the achievements to explain what they are about? Take the Reliable achievement which doesn't say what one needs to do to count as active with the guild.
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Update: I will post the sets for each class in the thead below:
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I have 2 questions regarding the set achievement.
Example:
Evil Finger of Endless Luck
Grandmaster's Gloves of Endless Luck
Grandmaster's Cap of Speedy Fingers
Grandmaster's Robe of Epic Superpowers
Grandmaster's Boots of the Thick Skin
Grandmaster's Belt of the Thick Skin
Let me get it... we have in above example 2 x Endless Luck SET PIECES, 1 x Speedy Fingers SET PIECES, 1 x Epic Superpowers SET PIECES and 2x Thick Skin SET PIECES ??? Does the rings count as set pieces too (Example: Sparkling Ring of Endless Luck) ???
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