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    Leveling pets to 200

    We are leveling pets now to level 200. Maxing all of them will take a couple of years. I am curious how do you guys feel about that?

    For me it's the most boring part of content and I was glad that it was coming to an end.
    Definitely not happy we are stuck with this, but not the Fortress / Underworld.

    #2
    Originally posted by Arturu View Post
    We are leveling pets now to level 200. Maxing all of them will take a couple of years. I am curious how do you guys feel about that?

    For me it's the most boring part of content and I was glad that it was coming to an end.
    Definitely not happy we are stuck with this, but not the Fortress / Underworld.
    I like it, the rewards are very good, and they benefit long term game play.

    If it was much shorter, then everyone would have it.

    Instead, you've got to earn it.
    #1 International Hall of Fame Attained
    1st Complete Arena Manager in the World
    1st Complete Underworld in the World
    1st Complete Fortress in the World
    1st Complete (New) Scrapbook in the World
    1st to find all Pets in the World
    1st Deep Mine Master in the World
    1st to Gem Mine Level 100 in the World
    1st to Gold Pit Level 100 in the World

    Any staff or sponsored players with access to free/unlimited mushrooms are null and void for any achievements

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      #3
      Originally posted by BMWGuinness View Post
      I like it, the rewards are very good, and they benefit long term game play.
      We had 2 issues related to pets in past

      - 20 months content (period to get 2.000 pets level)
      - pets PVP does not provide any benefits to players and you often lose to players just with lvl 100 19/20 pets

      We got temporary solution for both

      - in 2020 we will face issue again with 4.000 pints
      - having 200, 200, 200 pets with does not secure arena victory with just 200 20 pet

      The fun of getting extra 0.5% bonus every 50 levels
      Last edited by rvm1975; 8 September 2018, 08:37 PM. Reason: ...

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        #4
        I don't see the problem, they have other things to worry about right now like the Fortress, the Underworld, etc.

        Pets are stretched out till 2020 other things are earnestly needed to resolve ASAP.
        #1 International Hall of Fame Attained
        1st Complete Arena Manager in the World
        1st Complete Underworld in the World
        1st Complete Fortress in the World
        1st Complete (New) Scrapbook in the World
        1st to find all Pets in the World
        1st Deep Mine Master in the World
        1st to Gem Mine Level 100 in the World
        1st to Gold Pit Level 100 in the World

        Any staff or sponsored players with access to free/unlimited mushrooms are null and void for any achievements

        Comment


          #5
          It's a matter of how a system functions by itself.
          If we would set aside the main game and only Fortress would be the focus then we get a compelling gameplay that gets boring when it takes over 1 week to build something.

          If you focus on just pets the system is pretty fun - you get fruit, level pets, beat habitats and gather pets.

          After that you just level them to 200 and in a couple of years to 300.

          If they made more habitats and beating them would increase max level, mess with options to level the pets you want or produce ANYTHING other then just raising the cap, then this system might still be fun to use.


          FORTRESS
          From what I understood Fortress was too competetive (stealing resources) and Playa is probably developing it as the separate game.

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