I noticed that very often, if the foe (quests/dungeon/arena) is left with a certain amount of health (say 5000) that you can kill him with a single critical but not with a normal hit, you actually hit a critical and kill him.
and that's the same if you are left with an amount of health such that the foe can kill you with a critical, he hits a critic. Am I going mad =) or this happens very often? :bw:
and that's the same if you are left with an amount of health such that the foe can kill you with a critical, he hits a critic. Am I going mad =) or this happens very often? :bw:
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