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Max'd pet element, what happens to fruit then?

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    Max'd pet element, what happens to fruit then?

    Just wondering -- I am certain that the ones that play the most, will be reaching the 2000 levels on a single habitat sometime this year...

    Do we know what happens then to fruit drops?

    Do they (or should they):
    • Stop dropping for that habitat, in which case the question is do you get a different habitat or is the RNG roll wasted
    • Continue dropping, but are useless (don't know if you can get rid of them)?


    ...or is it plain unknown what happens since noone has reached that far?
    "It's nice to be important,
    but it's more important to be nice"

    #2
    Originally posted by KO771
    Es gibt keine Questfrüchte mehr, wenn man alle Pets eines Elements auf 100 hat.
    stop dropping btw. use search, SKiiZZ already post similar message

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      #3
      what about pet arena? no rewards at all?

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        #4
        Originally posted by kečup View Post
        stop dropping btw. use search, SKiiZZ already post similar message
        Thanks, missed that.
        "It's nice to be important,
        but it's more important to be nice"

        Comment


          #5
          Originally posted by hexblot View Post
          Continue dropping, but are useless (don't know if you can get rid of them)?
          You still can sell them for nothing right now ... in the german forum is already a discussion going on, what should happen to the wheel v2.0 with the fruit slot.

          Comment


            #6
            Originally posted by rvm1975 View Post
            what about pet arena? no rewards at all?
            Well you should be able to at least attack for that element for ranking purposes. But I will still assume you will get said fruit.
            have fun, fight hard, die honorably

            Comment


              #7
              The easiest solution would be for the wheel to spin once again, rerolling the reward.

              Comment


                #8
                I like most the idea that once you get a lvl 2000 in habitat, your hero can start to eat those types of fruits giving +1 to corresponding attribute

                Comment


                  #9
                  Related question:

                  I get that when all pet habitats are at 2000, no more fruit drop.

                  However, I am wondering what happens in the transitional period between one habitat being maxxed and other still behind with respect to fruit drops (eg quests).

                  From what I understand, the way the randomness works, is when a drop is about to occur, the game rolls and decides you should get a fruit reward. It then rolls on what type of fruit you get.

                  Is the completed habitat food removed from that table (so instead of 5 possible outcomes you have 4), or do you get nothing when you roll the completed elements? This could only been seen as a significant reduction in dropped fruit as you complete habitats, which I hope the devs will have figured out!

                  The easiest way would be to see if the wheel of fortune always awards a fruit even if one habitat is completed, or if there is a chance to roll a fruit reward and get nothing there.

                  Any feedback there?
                  "It's nice to be important,
                  but it's more important to be nice"

                  Comment


                    #10
                    I believe or at least hope that if they stop giving out the fruit for a maxed element that the others still can be rewarded. on the wheel if not that is a bad bug. as for quests it should be the same as well otherwise another bad bug.
                    have fun, fight hard, die honorably

                    Comment


                      #11
                      Originally posted by bobo baggins View Post
                      I believe or at least hope that if they stop giving out the fruit for a maxed element that the others still can be rewarded. on the wheel if not that is a bad bug. as for quests it should be the same as well otherwise another bad bug.
                      The thing is, for quests you will never know (it basically overlaps with the % to get nothing).

                      For wheel, it is going to be VERY weird if you hit the fruit segment and end up with nothing, however I am hopeful that the same mechanic that fixes the wheel is applied to quests.
                      "It's nice to be important,
                      but it's more important to be nice"

                      Comment


                        #12
                        Originally posted by bobo baggins View Post
                        I believe or at least hope that if they stop giving out the fruit for a maxed element that the others still can be rewarded. on the wheel if not that is a bad bug. as for quests it should be the same as well otherwise another bad bug.
                        But how could that be administered. There might still be one of your pets who can use that color.. Lots of time eating administration and conditions. Programmers hate that.

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