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    Items stats bug ?

    Hello ı am an mage player at 70 lvl ı have played this game but not too much so ı have some questions . ı am having a problem about my items stat . Problem is my items not give the stat that willing to give, for example ı have an magic wand and i have placed an int gem that gives 139 int but item dont have any more stat gives int so in total my wand is giving 139 int the problem is ı have 1721 int with the wand and ı don t have any int potions but when ı disarmed
    ı have 1443 int so 1721-1443= 278 that means my wand give 278 int but it have 139 like i said . After one day ı have bought and another wand that gives 256 int but when ı wear it it exactly gives 256 int. i dont get it ? how my wand giving more than he should and my new wand doesnt .

    thank you for answering/reading

    #2
    There were changes in recent patch.
    Gems in two-handed weapons (wands, bows) give twice as much stats.

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      #3
      thank you man

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        #4
        Originally posted by Arturu View Post
        There were changes in recent patch.
        Gems in two-handed weapons (wands, bows) give twice as much stats.
        How can we see this?

        My stats have not changed since the patch
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          #5
          They must have.
          Just unequip the bow and check.

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            #6
            Originally posted by Arturu View Post
            They must have.
            Just unequip the bow and check.
            I don't see a change to the gem, and I wouldn't know how to calculate all of my bonuses



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              #7
              Originally posted by BMWGuinness View Post
              I don't see a change to the gem, and I wouldn't know how to calculate all of my bonuses
              The gem bonus x2 for scouts and mages was not included in the last patch, but was added about 2 months ago.

              The bonuses are easy:

              1504 (weapon) + 516 (blacksmith upgrade) + 2 * 627 (gem) = 3274 stats in equipment.

              You have 20 light pets -> 20% bonus
              You have 13 pets level 100+ * 0.5% -> 6.5% (a pet level 199 gives the same bonus as pets level 100)
              + 3 pets level 200 * 1% -> 3%
              Overall 29.5% which believe it or not is rounded down to 29%. You are one pet lvl 200 away from 30% bonus.

              On your equipment stats you have two bonuses applied:

              3274 * 1.25 (potion) * 1.29 (pets) = 5279

              73799 + 5279 = 79078

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                #8
                Originally posted by Sersemina View Post
                You have 20 light pets -> 20% bonus
                You have 13 pets level 100+ * 0.5% -> 6.5% (a pet level 199 gives the same bonus as pets level 100)
                + 3 pets level 200 * 1% -> 3%
                Overall 29.5% which believe it or not is rounded down to 29%. You are one pet lvl 200 away from 30% bonus.


                Yup

                Will 100-199 be permanent or will they change that to 150, 200?
                Last edited by Strider; 13 September 2018, 09:19 PM.
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                  #9
                  Perhaps the 150 level bonus works, but the percentage is still rounded down from 29.75 to 29. You could try that by upgrading your 16-th pet to level 150 before upgrading the 17-th pet to 200 and see if you get a stats boost. I think it's worth a shot.

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                    #10
                    I achieved 200 on my 4th pet today and it did not change my constitution value.

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                      #11
                      Thats fine, with lvl 100 pets, your total bonus should be 30,5% (20% for pets owned, 4% for 4 pets lvl 200 and 6,5% for 13 pets lvl 100) so you probably got your attributes when you fed up your previous pet and you will geat another 1% after you finish next pet.

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                        #12
                        Originally posted by Bortas View Post
                        Thats fine, with lvl 100 pets, your total bonus should be 30,5% (20% for pets owned, 4% for 4 pets lvl 200 and 6,5% for 13 pets lvl 100) so you probably got your attributes when you fed up your previous pet and you will geat another 1% after you finish next pet.
                        That doesn't make sense to me if 150 doesn't count .. shouldn't you get 1% after each pet you level from 100 to 200?
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                          #13
                          If I understand well, you get 0,5% for reacing lvl 100, another 0,25% after 150 and last 0,25% when the pet is fed up to lvl 200, making it 2% bonus totalwith 1% for ownership of the pet. so diffrence between lvl 100 and 200 is only 0,5%.
                          Last edited by Bortas; 26 September 2018, 05:33 PM.

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                            #14
                            Originally posted by Bortas View Post
                            If I understand well, you get 0,5% for reacing lvl 100, another 0,25% after 150 and last 0,25% when the pet is fed up to lvl 200, making it 2% bonus totalwith 1% for ownership of the pet. so diffrence between lvl 100 and 200 is only 0,5%.
                            We've been made aware that while 150 should give an extra .25% you don't receive it until 200 when you receive an extra .50%

                            So:

                            50 = .25%
                            100 = .25%
                            150 = .25% (not rewarded)
                            200 = .25% (rewarded as .5%)
                            #1 International Hall of Fame Attained
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                            1st Complete Underworld in the World
                            1st Complete Fortress in the World
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                            1st to find all Pets in the World
                            1st Deep Mine Master in the World
                            1st to Gem Mine Level 100 in the World
                            1st to Gold Pit Level 100 in the World

                            Any staff or sponsored players with access to free/unlimited mushrooms are null and void for any achievements

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                              #15
                              I understand what you mean, but you have to count bonus from all pets together. Difference of getting or not getting attributes is in total bonus which needs to be "whole" number. It doesnt matter if you finish one pet or just get another one to lvl 100, math is the same.

                              With Luchtablong at lvl 150-199, your potential bonus was 30,25% (just count all pets with that chart above) but you got only 30% (whole number). After you finished him, potential bonus raised to 30,50% (again, not more attributes). When you get Ninstarr to 150, potential bonus will raise to 30,75% and finally after you feed him up, you wil see stat increase, because total bonus will finally get to whole number, 31%.

                              You can even try to raise Ninstarr and Pharamumm to 150 and then get bonus too, because the math works like that.
                              Last edited by Bortas; 26 September 2018, 05:56 PM.

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