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    Changes and Fixes

    s10.sfgame.us 2.0 is still on v1571 from 10/17/2018, when will the updates from 11/8/2018 take effect?

    https://forum.sfgame.de/showthread.php?t=84

    Changelog:

    08.11.2018: Update to version 3.014.181108.16
    -gladiatorcoacheswill be charged against each other in the PvP battle
    - voice output added
    -Delete Button now deletes mail messages that have been marked
    -Arrow keys now scroll in the Scrapbook
    - Miscellaneous Bugfixes

    10/17/2018: Update to server version v1571
    -Assassin's 3-Attribute change the main attribute on the companion Bertram Strength
    -3-Attribute Combat Magic Garments change the main attribute on the companion Markwart Intelligence
    #1 International Hall of Fame Attained
    1st Complete Arena Manager in the World
    1st Complete Underworld in the World
    1st Complete Fortress in the World
    1st Complete (New) Scrapbook in the World
    1st to find all Pets in the World
    1st Deep Mine Master in the World
    1st to Gem Mine Level 100 in the World
    1st to Gold Pit Level 100 in the World

    Any staff or sponsored players with access to free/unlimited mushrooms are null and void for any achievements

    #2
    It is already live. Version 3.0-something is S&F Remastered. S&F 2.0 only uses 2.x as the game version.

    As Remastered is already out officially updates only list the 3.0 version.
    Every update automatically works for 2.0 too unless indicated (the voices of NPCs only work with 3.0).

    EDIT You are correct. The version is still the same BUT navigating the scrapbook with your arrow keys works (and all other changes). Only s1.de and w28 have a new version number due to a hot fix (a bug only occurred there). All other servers will receive it soon (although the changes you posted are already live on all servers).
    Last edited by Leander; 13 November 2018, 03:56 PM.

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      #3
      With the Gladiator Bonuses cancelling each other out (I have full bonuses in everything imaginable) is a 1 shot kill from a Mage's first attack still possible?



      Supposedly that advantage was nullified by this latest update ...

      This screenshot is from today's results in the International Hall of Fame, you can doublecheck if you'd like I'm rank 88 currently.

      also mention in the german forums that the change has not been noticed
      https://forum.sfgame.de/showthread.php?t=78906

      Originally posted by Manchurian
      Auf S1 fallen aber weiterhin beim Erstschlag unnormal hohe Crits. Ich als Kundi mache teilweise über 120 Mio und manch ein Magier gegen mich über 230 Mio Schaden mit dem Erstschlag. Ich merke da also keine Veränderung
      Translation - On S1, however, the first strike will still cause abnormally high crits. I as make some 120 million and some a magician against me over 230 million damage with the first strike. So I do not notice any change
      Last edited by Strider; 13 November 2018, 05:17 PM.
      #1 International Hall of Fame Attained
      1st Complete Arena Manager in the World
      1st Complete Underworld in the World
      1st Complete Fortress in the World
      1st Complete (New) Scrapbook in the World
      1st to find all Pets in the World
      1st Deep Mine Master in the World
      1st to Gem Mine Level 100 in the World
      1st to Gold Pit Level 100 in the World

      Any staff or sponsored players with access to free/unlimited mushrooms are null and void for any achievements

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        #4
        How high is your critical damage? One-shot kills are less possible than before. For example, if both players have a 50% crit damage bonus, none of them gets anything. The tweak wasn't introduced to make one-shot kills impossible but even everything a bit out.

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          #5
          Originally posted by Leander View Post
          How high is your critical damage? One-shot kills are less possible than before. For example, if both players have a 50% crit damage bonus, none of them gets anything. The tweak wasn't introduced to make one-shot kills impossible but even everything a bit out.
          How do you measure critical damage?




          FYI the gladiator 75% + Sword of Vengeance 5% do not show up in 3.0, you can check that yourself
          Last edited by Strider; 14 November 2018, 05:26 AM.
          #1 International Hall of Fame Attained
          1st Complete Arena Manager in the World
          1st Complete Underworld in the World
          1st Complete Fortress in the World
          1st Complete (New) Scrapbook in the World
          1st to find all Pets in the World
          1st Deep Mine Master in the World
          1st to Gem Mine Level 100 in the World
          1st to Gold Pit Level 100 in the World

          Any staff or sponsored players with access to free/unlimited mushrooms are null and void for any achievements

          Comment


            #6
            bump ... so how is damage now calculated?
            #1 International Hall of Fame Attained
            1st Complete Arena Manager in the World
            1st Complete Underworld in the World
            1st Complete Fortress in the World
            1st Complete (New) Scrapbook in the World
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            1st to Gem Mine Level 100 in the World
            1st to Gold Pit Level 100 in the World

            Any staff or sponsored players with access to free/unlimited mushrooms are null and void for any achievements

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              #7
              Like always. Only the gladiator bonus is counted differently (higher bonus - lower bonus).

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                #8
                Originally posted by Leander View Post
                Like always. Only the gladiator bonus is counted differently (higher bonus - lower bonus).
                great, can you give me the calculation based on my screenshots above? I'm not familiar with how damage is calculated currently.
                #1 International Hall of Fame Attained
                1st Complete Arena Manager in the World
                1st Complete Underworld in the World
                1st Complete Fortress in the World
                1st Complete (New) Scrapbook in the World
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                1st Deep Mine Master in the World
                1st to Gem Mine Level 100 in the World
                1st to Gold Pit Level 100 in the World

                Any staff or sponsored players with access to free/unlimited mushrooms are null and void for any achievements

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                  #9
                  Sword of Vengeance -> check your weapon. The bonus is displayed there.

                  Just move your mouse over your main attribute for the formula. Then all other bonuses are applied.

                  The gladiator bonus is only triggered for critical hits.

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                    #10
                    For Clarity - I will repost

                    Weapon - Inconsistency between Black Gem values in 2.0 and 3.0


                    Dexterity - Slight change in values (assumed due to rounding) no big deal


                    Luck - No Crit Bonuses shown in 3.0
                    Last edited by Strider; 15 November 2018, 07:45 PM.
                    #1 International Hall of Fame Attained
                    1st Complete Arena Manager in the World
                    1st Complete Underworld in the World
                    1st Complete Fortress in the World
                    1st Complete (New) Scrapbook in the World
                    1st to find all Pets in the World
                    1st Deep Mine Master in the World
                    1st to Gem Mine Level 100 in the World
                    1st to Gold Pit Level 100 in the World

                    Any staff or sponsored players with access to free/unlimited mushrooms are null and void for any achievements

                    Comment


                      #11
                      I agree with BMWGuinness that the fix does not work. Here is my last fight:



                      First hit from me - 68.4 mln damage. Divide this by 1.75 (my gladiator bonus) and you get 39 mln. Subtract 5% bonus from enhanced weapon and we get 37, which is 18.5 mln doubled. So this is the net damage before adding all bonuses. This is within my damage range:



                      If I didn't have 75% gladiator bonus, the net damage must have been 68.4 / 1.05 / 2 = 32.5 mln damage. This is not within my damage range and so this option is excluded.

                      Btw, this is International Hall of Fame top 100. I am absolutely sure everybody here has 75% gladiator bonus. No doubt about it.

                      Comment


                        #12
                        Slightly off topic, but are you planning to extend those changes for pets as well? After 200 lvl pets + gladiator fights are pretty bad in general and this could likely help.

                        Comment


                          #13
                          Originally posted by BMWGuinness View Post
                          For Clarity - I will repost

                          Weapon - Inconsistency between Black Gem values in 2.0 and 3.0


                          Dexterity - Slight change in values (assumed due to rounding) no big deal


                          Luck - No Crit Bonuses shown in 3.0
                          Weapon is Damage 903-2,407 (~1,655) + 5% Crit Damage (Sword of Vengeance)
                          Dexterity is 85,875 - Damage is 11,633,123 - 31,008,780 (~21,320,952) + 50% Portal Bonus
                          Luck is Critical Hit 50% (Gladiator Crit Damage + 75%)

                          Warriors have 50% Damage Reduction (with full armor)
                          Mages have 10% Damage Reduction (with full armor)
                          Scouts have 25% Damage Reduction (with full armor)
                          I don't care about the others right now

                          I don't know the calculation - so I'll throw out an arbitrary calculation
                          Assuming a Crit is double damage ...

                          Max Weapon Damage: (1 + 85875/10) * 2407 = 20,672,520 * 1.5 (Portal) = 31,008,780 - Good this is consistent

                          Crit Max Weapon Damage = 31,008,780 * 2 = 62,017,560 * 1.80 (Gladiator Bonus + SOV Bonus) = 111,631,608
                          Crit Max Weapon Damage PVP = 31,008,780 * 2 = 62,017,560 * 1.05 (SOV Bonus) = 65,118,438

                          Max Crit Damage PVP vs Warrior = 65,118,438 * .5 (50% Damage Reduction) = 32,559,219
                          Max Crit Damage PVP vs Mage = 65,118,438 * .9 (10% Damage Reduction) = 58,606,594
                          Max Crit Damage PVP vs Scout = 65,118,438 * .75 (25% Damage Reduction) = 48,838,829

                          Please let me know if I am in error
                          Last edited by Strider; 15 November 2018, 08:12 PM.
                          #1 International Hall of Fame Attained
                          1st Complete Arena Manager in the World
                          1st Complete Underworld in the World
                          1st Complete Fortress in the World
                          1st Complete (New) Scrapbook in the World
                          1st to find all Pets in the World
                          1st Deep Mine Master in the World
                          1st to Gem Mine Level 100 in the World
                          1st to Gold Pit Level 100 in the World

                          Any staff or sponsored players with access to free/unlimited mushrooms are null and void for any achievements

                          Comment


                            #14
                            Originally posted by Leslie Dunn12 View Post
                            Slightly off topic, but are you planning to extend those changes for pets as well? After 200 lvl pets + gladiator fights are pretty bad in general and this could likely help.
                            I don't know if there are such plans. None I know of.

                            BMWGuiness We (community managers) only know the public formula when moving your mouse over the damage text. I also don't know the exact formula.

                            Maybe it is just [maximum damage of your weapon] + [maximum damage of your weapon] + [maximum damage of your weapon]*80/100.

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                              #15
                              Originally posted by Leander View Post
                              I don't know if there are such plans. None I know of.

                              BMWGuiness We (community managers) only know the public formula when moving your mouse over the damage text. I also don't know the exact formula.

                              Maybe it is just [maximum damage of your weapon] + [maximum damage of your weapon] + [maximum damage of your weapon]*80/100.
                              Right but the concern is that the gladiator update has not been implemented correctly and we've given evidence
                              #1 International Hall of Fame Attained
                              1st Complete Arena Manager in the World
                              1st Complete Underworld in the World
                              1st Complete Fortress in the World
                              1st Complete (New) Scrapbook in the World
                              1st to find all Pets in the World
                              1st Deep Mine Master in the World
                              1st to Gem Mine Level 100 in the World
                              1st to Gold Pit Level 100 in the World

                              Any staff or sponsored players with access to free/unlimited mushrooms are null and void for any achievements

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