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    Fortress and Underworld expansion

    Here's an idea on how to expand Fortress and Underworld so that buildings can be upgraded past level 15/20:

    UNREASONABLE RESOURCE VALUES

    Playa announces a week before update that resource numbers will be changed and excess of resources will be dropped.
    Example: update goes live and a player had 305 million wood; the new max is 100 million and his value is set to that number.

    FORTRESS

    LABORERS' QUARTERS
    Each level past 15 gives less and less reduction time.
    Suggestion to give 1% on level 16-20 and even less after that.

    HALL OF KNIGHTS / ARCHERY GUILD / MAGES' TOWER
    Buildings can be upgraded past level 15.
    Number of units increase normally, but units training time decreases.
    Example: Archery Guild level 16 - you can train 32 Archers (not 30), each takes 4 minutes and 50 seconds (not 5 minutes)

    UNDERWORLD

    SLAVES' QUARTERS
    Works exactly like Laborers' Quarters and the bonus stacks, but does not add up.
    Example: Laborers' = 75%; Slaves' = 50%; Total reduction = 87,5%.

    GOBLIN PIT (REWORKED)
    Each level increases the number of Goblins you can train by 1 (and later decreases their training time).
    GOBLIN TRAINING
    Training Goblins costs souls. When you click a building that is under construction at the moment (Fortress or Underworld) there's a Goblin button there. You can click it and send a Goblin - he dies and decreases building time by 10 minutes.

    TROLL BLOCK (REWORKED)
    Each level increases the bonus of Trolls overall, but there's no units.
    When you click Woodcutter's Hut, Quarry or Extractor there's a Troll button there. You can assign your Trolls to either one of these. Trolls can be active on only one building at a time, but this can be freely changed.
    Trolls increase (or speed up) resource production (by a percent value).

    NEW BUILDINGS FOR UNDERWORLD
    Names are of course not important.

    EVIL EYE
    You can buy (with souls) a time-limited attack buff for either your Soldiers or defensive units. You cannot buff both.
    Each level increases the quality of buff, cost and the time it works.

    HALLS OF DARKNESS
    Each level increases your hero stats, BUT this buff works only when your hero is battling the Keeper.

    OGRE CAVE
    You can train Ogres (with souls) to defend your Fortress. But these will stay loyal for only several hours and will disappear after that (and have to be retrained).

    #2
    I'm all for this since I'm so bored with Fortress and Underworld ... nothing to do
    #1 International Hall of Fame Attained
    1st Complete Arena Manager in the World
    1st Complete Underworld in the World
    1st Complete Fortress in the World
    1st Complete (New) Scrapbook in the World
    1st to find all Pets in the World
    1st Deep Mine Master in the World
    1st to Gem Mine Level 100 in the World
    1st to Gold Pit Level 100 in the World

    Any staff or sponsored players with access to free/unlimited mushrooms are null and void for any achievements

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