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    Pets and Underworld

    Thinking about some of the latest updates Playa implemented, in particular pets and underworld, what are they expecting to happen when more than 1 people max it out? I mean, Underworld HoF is based on the top-level of the heroes defeated by each player, so I can only imagine that in a few months there will be something like 40 (or more) people in the HoF with the same max-level hero defeated, which is not good

    About pets, I can see the same problem: the only thing that differs player from player is their pets' level, but in a few months (probably this year) people will achieve the 100level in every pet and then how will the pets HoF work? Based on simple luck in each fight?

    Not sure if you can see the situation here

    #2
    Highest Level Player on each server will never be #1 in Underworld HOF once everyone is maxed out ...
    #1 International Hall of Fame Attained
    1st Complete Arena Manager in the World
    1st Complete Underworld in the World
    1st Complete Fortress in the World
    1st Complete (New) Scrapbook in the World
    1st to find all Pets in the World
    1st Deep Mine Master in the World
    1st to Gem Mine Level 100 in the World
    1st to Gold Pit Level 100 in the World

    Any staff or sponsored players with access to free/unlimited mushrooms are null and void for any achievements

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      #3
      Indeed, but that's not the point about what I was saying. I meant that once there are some people with everything maxed out, pets and/or underworld, there won't be anything that could, how can I say this... differentiate each player in order to organize those ranking systems. Hope you understand me now.

      Comment


        #4
        They should either expand the content or get rid of the corresponding Hall of Fame.
        That's my opinion.

        Comment


          #5
          Originally posted by Arturu View Post
          get rid of the corresponding Hall of Fame
          That wouldn't help for the pets, because the corresponding HoF is for the lows relevant, how high they are and how much honor they have, because they need it for one pet.

          Or do you want it to vanish, when you reach level 100 on everything?

          Comment


            #6
            They can change the requirements for that pet.
            I don't really care, but a dead Hall of Fame won't look good.

            Comment


              #7
              However, the pets HOF is very broken, because a player who starts again, after a year break, will encounter only players with big stats in their pets, even one with decent level will encounter big ones and its nearly impossible to gather at least 3 fruits per day.

              Shakes & Fidget Romanian Community Ambassador

              Comment


                #8
                Hmm, that's an interesting point.


                People quit all the time, so there should be some players on lower power level, just like on normal HoF.

                Still fighting other players is an important source of fruits and it should be easier (not harder) for newer players to catch up to others.

                Comment


                  #9
                  Originally posted by Arturu View Post
                  Hmm, that's an interesting point.


                  People quit all the time, so there should be some players on lower power level, just like on normal HoF.

                  Still fighting other players is an important source of fruits and it should be easier (not harder) for newer players to catch up to others.
                  I agree with you, but nope, I have a player in my guild who complains about the fact that is very hard to gather fruits, because he got 'higher' players, from position 50 to the top, instead of 100 or whatsoever, he is around.

                  Shakes & Fidget Romanian Community Ambassador

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                    #10
                    Originally posted by Shnitel View Post
                    I agree with you, but nope, I have a player in my guild who complains about the fact that is very hard to gather fruits, because he got 'higher' players, from position 50 to the top, instead of 100 or whatsoever, he is around.
                    As a player who took a few months off from the game, I can tell you that fruit gathering was significantly harder than when I left since people are now 200-300 fruit ahead of me.

                    However, due to the nature of the pet system, if you have maxxed out the last 2-3 pets (not counting the 19th pet which people normally don't have... yet), I can gather at least 4 fruit per day (5 is more likely) for all elements other than Light, where most people DO have that pesky 19th pet. The result is a growing gap between Light and other elements (it's currently about 70 fruit behind and widening), but I think of it as a Scout issue (which fortunately I'm not).
                    "It's nice to be important,
                    but it's more important to be nice"

                    Comment


                      #11
                      A little side note:

                      I play from start and Light has over 100 less then others.
                      Not only is Light 19th pet the easiest to get but it's 20th pet is a Scout.
                      If that wasn't enough last two pets of Earth are warriors, and that's the element that should have an advantage over Light (in the end it doesn't).

                      Pets are a great example on how powerful scouts are in this game.

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