Stats are random and so are gems. Having a better mine doesn't mean all gems will be automatically better than before the upgrade.
Runes do not lower the stats of an epic. The code for generating epics wasn't changed and only runes were added.
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Originally posted by Leander View PostIt improves items you find, similar to your toilet aura.
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Originally posted by Leander View PostThey do go up but slooowly. It wouldn't make sense if you already got the maximum bonus after playing some days.
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Originally posted by Nazarr View PostI want to ask, what are the maximum bonuses i can get on a single item? I have 200 000 runes and it's still giving me only +1% xp per item in shops, does it even go up?
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Runes
I want to ask, what are the maximum bonuses i can get on a single item? I have 200 000 runes and it's still giving me only +1% xp per item in shops, does it even go up?
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Originally posted by Leander View PostThe server's been updated but not the client yet. We are working on it. Takes a while for all worldwide servers.
I know s10.sfgame.us has still not received the patch.
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Originally posted by Leander View PostPS The rune bonus is applied to the base value (gold or XP) before the guild or portal bonus.
I treat this feature/update as initial one and not end content. Hopefully sooner than later Devs will improve it.
So my feedback is average
+ good concept
+ good mushroom ration for boosts
- not relevant bonuses
PS. Fully understand that bonuses can't be overpowered however if it will be like scrolls I think most of players would consider it as a fair ratio to effort and payment.Last edited by sharshooter; 2 October 2019, 07:36 PM.
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PS The rune bonus is applied to the base value (gold or XP) before the guild or portal bonus.
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Originally posted by Leander View PostBy the way, there's a certain range from normal XP rewards to high ones. Even without runes you sometimes get a quest with a higher reward than usual, one that really stands out. If the range is big enough, playing 100 thirst and taking notes, then doing 100 again with runes does not necessarily prove that the bonus does not work.
All I know is that it works now, but of course it might still not be the case. Please wait till the update is online on your server (go to Arena Manager and click the time next to the hourglass icon...if a click toggles time and countdown, the update is live). Then keep track of the number of quests and XP gained with and without runes.
I'm level 422 and I'm offered a quest with a reward of 3,447,042 XP, 10 minutes. The maximum XP bonus for runes is +10% which is 347k. The total reward would be 3,794,084 XP. This difference is not that recognizable.
I am not saying that everything 100%, but please keep the example above in mind.
I also think the total 10% of exp bonus is to minor (like you said it is even hard to notice). I would suggest increase it to some reasonable amount or change it to work like scroll bonus (added on top of all).Otherwise this whole effort with Areana Manager is not worth to bother at all nor spending mushrooms for boosts.
Like the concept however there is not real impact like underworld, fortress etc.
And yes, the update is live.Last edited by sharshooter; 2 October 2019, 06:37 PM.
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By the way, there's a certain range from normal XP rewards to high ones. Even without runes you sometimes get a quest with a higher reward than usual, one that really stands out. If the range is big enough, playing 100 thirst and taking notes, then doing 100 again with runes does not necessarily prove that the bonus does not work.
All I know is that it works now, but of course it might still not be the case. Please wait till the update is online on your server (go to Arena Manager and click the time next to the hourglass icon...if a click toggles time and countdown, the update is live). Then keep track of the number of quests and XP gained with and without runes.
I'm level 422 and I'm offered a quest with a reward of 3,447,042 XP, 10 minutes. The maximum XP bonus for runes is +10% which is 347k. The total reward would be 3,794,084 XP. This difference is not that recognizable.
I am not saying that everything 100%, but please keep the example above in mind.
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Did you wear the same items before the update? 100 thirst with non-bonus items and 100 thirst with the bonus? Unequipping an item does not change the displayed bonus right away. You need to complete the quest and it will be changed after it.
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Client is right I guess:
I see this bonus in quest screen however I don't feel it is included or added. I have exactly the same amount as before this updat. I don't see any difference at all (observation based on 100 thirst, not on single quest) - I have spreadsheet with avg. exp per thirst on each level so this additional +8% is not reflected at all.Last edited by sharshooter; 2 October 2019, 05:58 PM.
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