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Calculating Underworld Fights

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  • Eggman95
    replied
    Just added the spreadsheet to the google table,
    now you can simulate an underworld fight without the need of an extern program:
    https://docs.google.com/spreadsheets...gid=1507362171

    Leave a comment:


  • Eggman95
    replied
    Collectig Keeper Stats

    Hi,

    my reference table is missing the stats of the keeper for different levels.
    https://docs.google.com/spreadsheets...#gid=620893372

    I am still missing the stats for level:

    edit

    Maybe any of you can fill one the gaps.
    (It is possible to edit the spreadsheet "user notes" inside the table linked above)
    Last edited by Eggman95; 4 February 2018, 05:09 PM.

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  • Strider
    replied
    Originally posted by GeorgeKen View Post
    i will have to wait a looooooong time before i reach the point where i can beat myself xD

    even as naked....
    yeah I forgot to account for Gladiator Bonus so looong will be even looooonger

    Leave a comment:


  • GeorgeKen
    replied
    Originally posted by BMWGuinness View Post
    Based on this ... I'll need Keeper Level 1000 to defeat myself naked and GeorgeKen will probably need Keeper Level 1250+
    i will have to wait a looooooong time before i reach the point where i can beat myself xD

    even as naked....

    Leave a comment:


  • Eggman95
    replied
    Originally posted by BMWGuinness View Post
    Eggman95 does Underworld calculate a Hero who has Gladiator Bonus?
    the simulator was made in 2014, so that is not included.

    Leave a comment:


  • Strider
    replied
    Eggman95 does Underworld calculate a Hero who has Gladiator Bonus?

    Leave a comment:


  • SKiiZZ
    replied
    Easy man xd I only need 300

    Leave a comment:


  • Strider
    replied
    Based on this ... I'll need Keeper Level 1000 to defeat myself naked and GeorgeKen will probably need Keeper Level 1250+

    Leave a comment:


  • nofacethecruel
    replied
    Keeper lvl 200

    Leave a comment:


  • Strider
    replied
    Thank you Eggman, this will be an excellent resource!

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  • Eggman95
    replied
    1.) Armor value of the underworld-units
    Originally posted by sharshooter View Post
    How do you know that underground units has 50% armor? [...]
    I calculated the damage the opponent should do for several different fights.
    You will get the result that the damage dealt by the opponet is slower,
    so you can asume that the underworld-units have armor.

    I check many different fights and i guess the total armor for the keeper is calculated the same way it is calculated for warrior-pets: "level*50"



    2.) weapon damage of the keeper?
    I calculated the weapon damage of the keeper:

    The y-achsis is the level of the keeper, there is an obvious linear relationship between the level and the weapon damage of the keeper.
    The weapon damage of trolls and goblins is not the same as the keeper ones,
    but goblins and trolls are argubly worse than the keeper.



    3.) stats of the underworld-units
    The stats of the goblins are ~1/5 of the stats of the keeper,
    the stats of the trolls are ~1/4 of the stats of the keeper.
    Behind the stats of the keeper/trolls/goblins is not a simple function,
    so it is easier to work with a reference table.

    I am still missing the stats of the keeper for this level:





    Fight Simulation
    With those information you are abled to simulate a fight between the keeper and an opponent of your choice.

    I would use the already existing fight simulator of Sparky2,
    here is a link to his forum post: https://forum.sfgame.de/showthread.php?t=66064
    The download link is dead, but here is a reupload:
    http://www93.zippyshare.com/v/1J7jjFIW/file.html


    I created an excel sheet that tells you what to put into the simulator:
    https://docs.google.com/spreadsheets...gid=2006587486
    (You are only abled to change the level of the keeper)

    Note: The Interface of the simulator is in german, in the sheet above i provided an english translation of the german text.
    Also you have to enter the weapon damage of your opponent,
    if the opponent has no weapon you have to divide the displayed damage range by "main-attribute"/10.

    Example:
    The character makes between 4989 and 9914 damage and has 638 main- attribute.
    4989/(638/10) = ~78
    9914/(638/10) = ~155
    That is the weapon damage.


    I do not know exactly how good the simulator is but the tendency should be right.
    Last edited by Eggman95; 16 December 2017, 07:40 PM.

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  • sharshooter
    replied
    How do you know that underground units has 50% armor?

    On lvl 11 keeper I have weapon 409 dmg.

    11/80 vs 275 warrior na EQ

    Leave a comment:


  • SKiiZZ
    replied
    I don't know if this is valid, the damage of my opponent is bad represented...



    EDIT: Sorry for leaving the whole battle against the keeper, I read now that it should only leave the first attack of each >.<
    Last edited by SKiiZZ; 14 December 2017, 11:18 PM.

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  • rvm1975
    replied
    https://www.dropbox.com/s/wofsw75cva...50-31.mp4?dl=0
    https://www.dropbox.com/s/tlvnsin1tp...57-35.mp4?dl=0

    armor value of both targets is 0

    ps
    sharex is better capture software. It is completely free and without any ***ware

    Leave a comment:


  • Strider
    replied
    I will scour some Youtube videos to help and post them here

    ... everyone is skipping their fights .. bleh!
    Last edited by Strider; 13 December 2017, 10:04 PM.

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