I think it would make more sense if berserker did only half damage to mages, instead of mage doing double damage to him, like it is now, because fights on level 400+ will probably always result in a oneshot by one or the other, whoever attacks first. It would also reduce the clear advantage berserkers have in dungeons against mage enemies, where scouts struggle, berserker just has to spend enough shrooms for a lucky chain of attacks.
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Berserker vs Mage
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When this class (berserker) was become alive, the game was more than ever pay to win.
Second thing is that the game also become more unbalanced.
Battle mage was an epic fail. But berserker is too OP.
I play just on old servers because there are not berserkers.
I tried to play on new servers but berserkers ruined the game and I quit.
So do something with this ''luck 100% win" class or new servers will be full of berserkers and will be no fun anymore.
PS: In my opinion the 50% chance to strike again it means to hit 2 times. When an berserker hit 10 times in a row there is not 50% chance to hit. Its 100%. Because 50% means he can hit just 2 times in a row. Not infinity times.Last edited by shelder; 6 August 2019, 02:42 PM.
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Ad4m
There is a berserker on s1.de,name is TheBerserker, in 6 months he was able to get level 374 and more importantly, 9960 BASE strength and 7415 BASE contribution, and 3000 BASE offstats. He must have completed like all of the dungeonsShows whats wrong with the class.
Last edited by Guest; 6 August 2019, 10:15 PM.
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So, what's the explanation? How did he manage to get these basis status? I get it, he must have finished a lot of dungeons, but I think this is actually the opposite thing of basis status. You need time to raise your status.If you spend hundred of shrooms on dungeons and make 100 Levels in one hour, your status should't be as good as if you would level up slowly. But his basis are just incredibile, how?
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