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    More bag space

    I am sure this has been requested a thousand times, but seriously, we need more bag space. With new enchants and gear sets, saving gems, etc, the current pack is too small. The whole 'Oh gosh, learn to manage your inventory better' argument is tiresome. I would spend more shrooms on shopping if i had space to hold the stuff. This is low hanging fruit, requires no new art; just a second backpack tab, and some coding. I would even spend shrooms on the extra space (but lets not go overboard like we have with many of the newly implemented features).

    #2
    Well, if double equip for quest runes is a thing more space would be really helpful

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      #3
      Or just expand Treasury to another 20 lvs (effectively doubling backpack)
      "...the last shall be first, and the first, last..."

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        #4
        One for each Companion
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          #5
          I agree a bigger inventory is something really important, especially with runes and different item setups. Playa is aware of this need.
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            #6
            I've just been about to open a thread on this topic, but I can see someone has been faster than me.
            I agree with the poster. We need more space especially with the rune items coming to play. Playa can work out many different ways to do this and I agree this is a low hanging fruit.
            Even add it as extra tab (Diablo style) for mushroom, or extend the Fortress level and GUI, or any other solution.

            Thank you in advance!

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              #7
              With the Arena Manager update ...

              Instead of additional space ...

              I'd suggest giving each toon a 2nd set of gear

              So, you can have 1 set active and 1 set in reserve

              This way you can play with 2 sets by clicking a "switch" button instead of having to equip another set manually.

              The gear would be independent of your "bag"

              This gives you 9-10 more inventory overall
              #1 International Hall of Fame Attained
              1st Complete Arena Manager in the World
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              1st to Gem Mine Level 100 in the World
              1st to Gold Pit Level 100 in the World

              Any staff or sponsored players with access to free/unlimited mushrooms are null and void for any achievements

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                #8
                problem with that is, if you have gear that you use on both sets like weapon for example. i never change that. also i got gloves with goldfind that i don't change. =P

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                  #9
                  Originally posted by Ceroth View Post
                  problem with that is, if you have gear that you use on both sets like weapon for example. i never change that. also i got gloves with goldfind that i don't change. =P
                  As you play more, you'll learn that having more than one weapon is important strategically.
                  #1 International Hall of Fame Attained
                  1st Complete Arena Manager in the World
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                  1st to Gem Mine Level 100 in the World
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                  Any staff or sponsored players with access to free/unlimited mushrooms are null and void for any achievements

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                    #10
                    Originally posted by BMWGuinness View Post
                    As you play more, you'll learn that having more than one weapon is important strategically.
                    what? i am lvl 390 and never had more than one weapon :O

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                      #11
                      Originally posted by TFO View Post
                      what? i am lvl 390 and never had more than one weapon :O
                      For RNG play, I used a crit weapon for dungeons.
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                      1st to Gem Mine Level 100 in the World
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                      Any staff or sponsored players with access to free/unlimited mushrooms are null and void for any achievements

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                        #12
                        Originally posted by BMWGuinness View Post
                        As you play more, you'll learn that having more than one weapon is important strategically.
                        only if you p2p because as a f2p the 1 you get every 50 levels is always better than the old one. i was just using non epic weps for a time now because i didn't get a new epic. so yeah, if you don't pay, you only have 1. =P

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                          #13
                          Originally posted by Ceroth View Post
                          only if you p2p because as a f2p the 1 you get every 50 levels is always better than the old one. i was just using non epic weps for a time now because i didn't get a new epic. so yeah, if you don't pay, you only have 1. =P
                          Dungeons are not P2P my friend.

                          Most people who are strategic have more than 1 weapon.
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                          1st to Gem Mine Level 100 in the World
                          1st to Gold Pit Level 100 in the World

                          Any staff or sponsored players with access to free/unlimited mushrooms are null and void for any achievements

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                            #14
                            maybe we're not talking about the same thing.

                            I'm over level 400 now and i have like 17 dungeons enemies left. so the amount of epics i get is at a bare minimum of less than 1 per month. so i guess you're going for a high damage span on dungeon weps.

                            but if you only have 1 epic weapon for your level and no way to get a 2nd, you only use one. even if it has not a wide span. it would be an absolute waste to use a non epic wide span or the old 50 level lower big span epic wep for dungeons.

                            if you have the money to pay for epics at epic event (200 mushrooms for 1 you maybe need) then yes, having 2 weps may help, but if you don't, you have 1 wep, that's it. and also you don't care if you take 2 weeks longer to kill the enemy without wide span crit luck.

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