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-   -   Official September Update Discussion Thread (http://forum-int.sfgame.net/showthread.php?t=8237)

Vanni Travanish 25th September 2019 06:46 PM

How long does the new update take to download? I've been downloading all day.

rvm1975 25th September 2019 07:31 PM

Quote:

Originally Posted by Vanni Travanish (Post 57165)
How long does the new update take to download? I've been downloading all day.

https://i.imgur.com/xjl9Z2l.jpg

not that long

Vanni Travanish 25th September 2019 07:56 PM

Quote:

Originally Posted by rvm1975 (Post 57166)

Then how do I get mine to work? I'm accessing via the web page rather than Steam (https://w30.sfgame.net/ to be exact)

Apollo 25th September 2019 08:32 PM

Quote:

Originally Posted by Vanni Travanish (Post 57167)
Then how do I get mine to work? I'm accessing via the web page rather than Steam (https://w30.sfgame.net/ to be exact)

"The new content update 3.042 will be live on s1.de soon. All other worlds will receive it later, it is scheduled for tomorrow 16 CEST."

rvm1975 25th September 2019 08:53 PM

Quote:

Originally Posted by Apollo (Post 57169)
"The new content update 3.042 will be live on s1.de soon. All other worlds will receive it later, it is scheduled for tomorrow 16 CEST."

I think we also need server side upgrade as well

https://i.imgur.com/UU9gUG6.jpg

despite 3.042 no new content

Leander 26th September 2019 11:45 AM

Just updated the manual.

Here's the list of runes in the game. They can appear on any item with the exception of damage runes that are restricted to weapons. Runes of the same type add up* and are capped at a certain maximum.

XP for quests, max. +10%
Gold for quests, max. +50%
Chance of epics (shops), max. +50%
Improved item quality, max. 5
Hit points, max. +15%
Fire damage, max. +60%
Cold damage, max. +60%
Lightning damage, max. +60%
Fire resistance, max. +75%
Cold resistance, max. +75%
Lightning resistance, max. +75%
Total resistance, max. +25%

* if your ring has a gold bonus of +10% and your helmet has another +5%, you have a total bonus of +15%.

Strider 26th September 2019 12:46 PM

Quote:

Originally Posted by Leander (Post 57172)
Just updated the manual.

Here's the list of runes in the game. They can appear on any item with the exception of damage runes that are restricted to weapons. Runes of the same type add up* and are capped at a certain maximum.

XP for quests, max. +10%
Gold for quests, max. +50%
Chance of epics (shops), max. +50%
Improved item quality, max. 5
Hit points, max. +15%
Fire damage, max. +60%
Cold damage, max. +60%
Lightning damage, max. +60%
Fire resistance, max. +75%
Cold resistance, max. +75%
Lightning resistance, max. +75%
Total resistance, max. +25%

* if your ring has a gold bonus of +10% and your helmet has another +5%, you have a total bonus of +15%.

This is great news ... I'm glad there are caps!

slasker 26th September 2019 01:32 PM

yes - the numbers seems pretty high.
So - if you have a ring of +50 and a helmet of another +50%, what would be the total bonus? 100% or whatever the max is (10 / 15 / 50 / 75 ). Basically, what I ask for is whether the max numbers in your list are for the item, or in total.

slasker 26th September 2019 01:38 PM

Just need to read what you wrote :-)

"Runes of the same type add up* and are capped at a certain maximum."

rvm1975 26th September 2019 03:12 PM

16:00 CEST already passed but s1.sfgame.ru still not upgraded

any updates on that?


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