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-   -   [Data Collection] Underworld Data (http://forum-int.sfgame.net/showthread.php?t=6660)

LucaBlack 26th October 2017 11:47 PM

[Data Collection] Underworld Data
 
Hi everyone,
I'm posting here a very simple idea to understand better how works maths behind Underworld and so how to use the best of it: collect data!

In order to do this, I ask the community to help me collect values of everything we can get and do about this new update.

This is a repost from the FR forum, translated by myself: http://forum.sfgame.fr/showthread.php?t=14976

Note: The Souls capacity depends on more than one factor, to be sinpliest I will ignore it.

This data will be extremely useful, the most of the units upgrades part. After thinking about what we should study further about the Underworld I have found 3 ideas:
-Profitability of upgrading units, caus it cost souls to get souls, and if you pay more than you earn that's pointless...
-Gold earning depending on your level and the level or your gold mine, it's the same idea as "XP Evolution" using academy.
-Bonuses from Room for Gladiator Trainer depending on it's level and you character's level. I'm not sure about this one, still an idea.
I don't promise at all I will run these studies, but if one day I want to... I will need the basic data that we will collect here!

Last Update: 21/Nov./17 03:55 PM [V.2.2.3]

NEWS:
-> Update V.2.2.3 are live on both forums!
-> No more projects currently.

CHANGELOG:
-V.1 : Basic Version
-V.2.0 : Complete changes about buildings Goblin / Troll / Keeper and Units Goblins / Trolls / Keeper | Adding "Unit Upgrades"
-V.2.0.1 : Adding "NEWS" and "CHANGELOG"
-V.2.1 : More infos about "Attack Booty"
-V.2.2.1 : More infos about "Goblins Units"
-V.2.2.2 : More infos about "Trolls Units"
-V.2.2.3 : More infos about "Keeper Unit"

Backups:


Missing Data:


Construction Duration:


Heart of Darkness:


Underworld Gate:


Soul Extractor:


Torture Chamber:


Gladiator Trainer:


Gold Pit:


Time Machine:

__________________________________________________ __________________________________________________ __________________________________________________

Goblin Pit:


Troll Block:


Keeper:


Unit Upgrades:


RECAP: Unit costs will be send in an additive view. The calculated cost for a building and unit upgrades will be the sum of this upgrade building and unit costs AND the costs of every previous upgrades.
Example: Building Level 3 / Upgrade level 2 = Building 1 + Building 2 + Building 3 + Upgrade 1 + Upgrade 2.
So this way you will see different cost values for same level and stats of some units: it is NORMAL!
Example: Keeper Level 20 will have different costs depending on you obtained it with: Building 2 | Upgrade 5 OR Building 3 | Upgrade 0
So take your time reading the values, all of this calculations are made for the pure purpose of helping investment optimization :)

Goblin Units:


Troll Unit:


Keeper Unit:


Attack Booty:


Don't hesitate to leave a "Thanks" if you like my work, it's motivating!
-LucaBlack

sharshooter 27th October 2017 09:01 AM

Same time like in fortress (without headquarters).

LucaBlack 27th October 2017 11:16 AM

Not really, the combat ssytem are completely different. We have 10 buildings, 3 used to help your character in someway, and 6 for the fights and the soul collection and the core.

Stop say this update are a recycling from the fortress, it's not at all. The only similar idea is the bulding management... It's as pointless as saying all management games are the same.

Gashop 27th October 2017 12:10 PM

Player Level 9: 415.83 souls. I just killed it 416 souls
Player Level 10: 432 souls.
Player Level 11: 448 souls.

Gashop 27th October 2017 12:41 PM

heart of darkness:
5k gold
11k souls
building time: 5 hours.

goldpit:
2k gold
46 souls
building time: 31 minutes
income building level 1: 384.11 gold per hour. max gold:1368.

goldpit:
3k gold
124 souls
building time: 1hour 6 minutes
income building level 2: 1368,22 gold per hour. max gold:5472.

the next ones will take a while, it will be my Soul Extractor.

LucaBlack 27th October 2017 02:01 PM

No need to send the gold income data, it depends too on your level so it will be different for almost everyone. We will need a full study about to really care, to be launched later... Maybe ^^

Sersemina 28th October 2017 11:28 AM

I see you are missing data for low level players and I had to face them quite a few times, so here it is:

Player Level 1 - 290 souls
Player Level 2 - 306 souls
Player Level 3 - 322 souls

Gashop 28th October 2017 11:37 AM

Player Level 12: 463 souls.
Player Level 13: 479 souls.
Player Level 14: 495 souls.
Player Level 15: 510 souls.
Player Level 16: 526 souls.

LucaBlack 28th October 2017 12:54 PM

Updated, thanks all keep going :)

LucaBlack 29th October 2017 10:57 AM

Updated. I comes to open the data for time machine, keeper and keeper unit!

Don't hesitate to leave a "Thanks" if you like my work, it's motivating!

Lumidee 29th October 2017 08:27 PM

Soul Extractor level 2 cost: 500 gold 462 souls

jack1234 29th October 2017 08:42 PM

What about soul cap in torture chamber u didnt consider it a good data collect?
for example lvl 3 419 max soul/hero
Nice post good info btw

LucaBlack 29th October 2017 08:48 PM

Soul Cap on torture chamber? You don't mean what I call "Attack Booty" that I record on the very last spoiler of the post?

jack1234 29th October 2017 09:17 PM

Quote:

Originally Posted by LucaBlack (Post 49590)
Soul Cap on torture chamber? You don't mean what I call "Attack Booty" that I record on the very last spoiler of the post?

No i say that if u fight an enemy lvl 300 and he give u 10000 soul with bonus 30% according with the write u should get 10419 or 10000+(419x3) not sure with what it exactly mean

LucaBlack 29th October 2017 09:22 PM

If I attack a level 8 player and if I have to attack a level 8 or higher player I earn 400 Souls, with a level 3 torture chamber it's 400*1.3=520

jack1234 29th October 2017 09:37 PM

thx also for this explanation

Sersemina 1st November 2017 09:04 PM

Keeper Unit:
Building 3: Keeper 4x -> Lvl 24, Attributes 120, Luck 60
Building 3: Keeper 5x -> Lvl 25, Attributes 126, Luck 63
Building 3: Keeper 6x -> Lvl 26, Attributes 132, Luck 66

dfps 1st November 2017 10:05 PM

builing 2 -keeper lvl 8 = lvl 23 with 114 stats and 57 luck
builing 3 -keeper lvl 8 = lvl 28 " 144 " 72


EDIT:builing 3 -keeper lvl 9 = lvl 29 " 152 " 76
Edit2: 793 souls 33+

Alvin85 3rd November 2017 09:06 AM

Player Level 38: 853 Souls
Player Level 39: 862 Souls

Strider 3rd November 2017 12:42 PM

Please fix Keeper Unit



LucaBlack 3rd November 2017 04:04 PM

Fixed and updated.

EDIT: Construction Durations updated according to the new game patch.

Strider 3rd November 2017 04:29 PM

Quote:

Originally Posted by LucaBlack (Post 49808)
Fixed and updated.

EDIT: Construction Durations updated according to the new game patch.

I have NO PROBLEM with duplicate posts if you reply with *what* you've changed each time so I don't have to review everything each time :)

I hope the Mods are fine with that as well, since it is beneficial for the whole.

LucaBlack 4th November 2017 04:11 PM

Updated.
I have now 6 different files to keep up to date:
-Database FR
-Database EN
-Copy PC FR
-Copy PC EN
-Backup FR
-Backup EN

Understand all won't be updated each time. Priority to the two firsts.

Start by now I ask everyone to post their values here. I won't be responsible of lost values from other sources.

EDIT: you can still send me data using PM IG from s2.fr and w6.net servers.

LucaBlack 4th November 2017 05:58 PM

From Sabrinchen Mausi - w6.net : Core 9 : 9.000 G / 198.000 Souls.

Strider 4th November 2017 05:59 PM

Quote:

Originally Posted by LucaBlack (Post 49830)
From Sabrinchen Mausi - w6.net : Core 9 : 9.000 G / 198.000 Souls.

I posted this already

LucaBlack 4th November 2017 06:04 PM

Then I didn't saw it, sorry =/

Strider 4th November 2017 06:05 PM

Quote:

Originally Posted by LucaBlack (Post 49832)
Then I didn't saw it, sorry =/

No worries, I post everything here

https://forum-int.sfgame.net/showthread.php?t=6651

I don't post the little stuff cause the rest of the forums are posting it.

LucaBlack 4th November 2017 06:08 PM

then post here now please, it makes my work way easier and I think I have enough with my 6 documents, 2 forums and 2 severs. *-*

Kitty 4th November 2017 08:58 PM

Underworld gate
level 6: for: 210 levels max. player
level 7: 3500 gold and 4820 souls

LucaBlack 5th November 2017 04:20 PM

Kheef G Dastis from w6.net: Gladiator 6: 4.200 G / 22.570 Souls.

dfps 6th November 2017 10:36 AM

https://image.prntscr.com/image/c4HE...TFa2fpYPlA.png https://image.prntscr.com/image/MdEg...mw6sZBjRpg.png
https://image.prntscr.com/image/Kq55...IPwEScfxWw.png
At lvl 5 keeper

It seems im unlucky...on my server i needed to lvl up the keeper to this point and waste souls :(

LucaBlack 6th November 2017 04:11 PM

Updated. :)

Sersemina 6th November 2017 06:20 PM

Here is some of the missing data:

Keeper: Upgrade 0 [Building 3] -> Level 20, Attributes 97 (luck 48)
Keeper: Upgrade 1 [Building 3] -> Level 21, Attributes 103 (luck 51)

LucaBlack 7th November 2017 04:08 PM

Updated. :)
Please avoid screens if you can if it's nor in FR nor EN. I made a mistake with the dfps ones since I don't understand a word of the text. Fixed now.

EDIT: Again, adding: Sabrinchen Mausi - w6.net:
Upgrade 10: 1.600 Souls / 32 G for: Level 65 / 430 Attributes (215 Luck) [Building Level 6]
Upgrade 11: 1.850 Souls / 37 G for: Level 66 / 438 Attributes (219 Luck) [Building Level 6]

EDIT_2: Again, adding: Sabrinchen Mausi - w6.net:
Upgrade 12: 2.100 Souls / 42 G for: Level 67 / 447 Attributes (223 Luck) [Building Level 6]

Sersemina 8th November 2017 09:37 PM

Here is some missing data:

Troll: Upgrade 3 [Building 1] -> Level 15, Attributes 12 (luck 6)

Troll: Upgrade 0 [Building 2] -> Level 15, Attributes 12 (luck 6)
Troll: Upgrade 1 [Building 2] -> Level 16, Attributes 13 (luck 6)

Eggman95 8th November 2017 11:08 PM

Attack Booty:
Level 66: 1117
Level 67: 1126
Level 68: 1136
Level 69: 1145
Level 70: 1155

Mew Mew 9th November 2017 07:01 PM

Attack Booty:

Level 71: 1169
Level 72: 1183
Level 73: 1197
Level 74: 1211
Level 75: 1225

Eggman95 9th November 2017 10:27 PM

Quote:

Originally Posted by Mew Mew (Post 49926)
Attack Booty:

Level 71: 1169
Level 72: 1183
Level 73: 1197
Level 74: 1211
Level 75: 1225

this actually confirms my suspision,

the growth of the booty is for opponent lvl 1-35 between 15 and 16 (average: ~15.73). lvl 1 to 35 is the range of gate 1

the growth of the booty is for opponent lvl 36-70 between 9 and 10 (average: ~9.41). lvl 36 to 70 is the range of gate 2

and the growth for opponent lvl 71 to 75 has increased to 14.

so the growth between lvl 71 and 105 will be 14 and will change from lvl 106 onward.

LucaBlack 9th November 2017 10:39 PM

Updated. :)

I will change how to write the unit upgrades soon, will be applied most to keeper, and a bit to others.
I'm sure you'll like it.
The basic idea come from Morthis (FR Forum) but I have things to change about.
Keep tuned!

EDIT: Backups updated.

LucaBlack 10th November 2017 12:41 AM

Hi everyone,
the V2 of the Data Collection are now available! :D
During the process most of the data from Goblin Units was corrupt, I was forced to remove them.
Consider most important to fill this part back :)


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