Shakes & Fidget - The Game - Supportboard

Shakes & Fidget - The Game - Supportboard (http://forum-int.sfgame.net/index.php)
-   General (http://forum-int.sfgame.net/forumdisplay.php?f=302)
-   -   => Update 1.70.496 - discussion thread (http://forum-int.sfgame.net/showthread.php?t=3481)

Leander 16th April 2013 02:20 PM

=> Update 1.70.496 - discussion thread
 
What's better than gold? More gold! :gold: :gold: :gold:

Our latest update will be uploaded to all servers soon (no exact date given).

Changes:

o player gold limit increased to 1.000.000.000 gold (the guild bank limit remains the same!)

o guilds can attack lower-ranked guilds again, even if the honour difference is higher than 3000 * (more info in the discussion thread)

o fixed a bug of epic items with 3 stats and the Arcane Toilet

o fixed display errors: gold event & raid costs

Cregan 16th April 2013 02:42 PM

Regarding the second point;

Can a guild attack another guild that is 3000 point BELOW them

or

Can a guild attack another guild that is 3000 point ABOVE them?

Acheron 16th April 2013 03:02 PM

Quote:

Originally Posted by Leander (Post 34722)
o player gold limit increased to 1.000.000.000 gold (the guild bank limit remains the same!)


well that took us about 14 months to have haha...

Leander 16th April 2013 03:11 PM

Better late than never. ;)

You can still attack higher guilds but not lower ones. I'll rephrase it.

Acheron 16th April 2013 03:37 PM

about the money cap again, does this mean that in 5x gold bonus weekends, the gold/hour limit of 1M/hour no longer applies (or is 100M/hour instead)?


Edit: and how do you intend to fit > 10M UI-wise? it already barely fits with current numbers, i can imagine it looks worse with more than 8 numbers for gold haha.

Moranu 16th April 2013 07:16 PM

@ acheron, I just finished complete games of thrones- books in English but I don't understand what you mean, :wise: probably it's just some technical stuff, cause my comprehensive reading isn't that bad.

Maybe in dutch :rider:

Cregan 16th April 2013 08:55 PM

In Goldweekends you could only get a maximum of 1 million gold per hour, resulting in the maximum amount of gold of 10 million.

I think Acheron wants to know if the maximum of 1 million per hour had been adjusted, now that the 10 million isn't the maximum amount of gold anymore :)

Acheron 16th April 2013 10:14 PM

@Cregan: +1 :P i make 250k+ per hour normally now, that would mean in 5x gold weekends that should result in 1.25M+ per hour instead of the current max of 1M per hour, which is an increase of 25% in this case (and for the fair few with higher level even more).

GeorgeKen 19th April 2013 08:28 AM

I am a bit confused with the guild attacks rule Leander.

On your original post you write: "guild attacks on your guild: the honor gap of 3000 only applies to guilds that are ranked higher in the Hall of Fame than your own".

On your second reply you write "You can still attack higher guilds but not lower ones."

So what does it mean? No.1 in highscore list CANNOT attack no.2 in highscore list if the difference is more than 3000, or the exact opposite? (meaning that no matter what the honor difference is, no.1 in highscore can attack no.2, but no.2 cannot attack no.1?).

Obviously the more logical part (at least in my opinion) would be the second part... That would solve the "i need to lose a few battles to weaker guilds than ours on purpose, in order to stay in range of them" mystery :P

Leander 19th April 2013 11:26 AM

The post in the German forum was difficult to understand, too...but I've asked.

Guilds can attack lower-ranked guilds again, even if the honour difference is higher than 3000.

If the top guild had x honour and the 2nd best guild had 3200 honour less, the top guild of a server couldn't attack it and therefore had NO attack options. Now the higher guild can attack ANY lower-ranked guild in the Fall of Fame, regardless of the honour gap.

However, a guild cannot attack a higher-ranked guild if the honour difference is higher than 3000. The reason is that we wanted to reduce unfair friendly attacks of allied guilds. The higher guild could temp. send guild members to the lower one with gold donations and in return the lower guild would attack the higher guild to protect it from attacks of equally ranked guilds.


All times are GMT +1. The time now is 05:21 AM.

Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2021, Jelsoft Enterprises Ltd.
Copyright by 'Playa Games GmbH'