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-   -   Time Synchronization (http://forum-int.sfgame.net/showthread.php?t=8240)

BMWGuinness 20th September 2019 11:04 PM

Time Synchronization
 
All Time should reflect Server Time

No Time should reflect Local Time

That way there is no confusion

My specific grievance is related to City Guard

IceAJeges 4th October 2019 08:54 PM

City guard. If I would see the server time, I would be counfused, now that is correct, I see the exact value, don't need to add or subtract.

IMO as good as it is.

but interested What type of confusion?

BMWGuinness 4th October 2019 10:08 PM

Quote:

Originally Posted by IceAJeges (Post 57396)
City guard. If I would see the server time, I would be counfused, now that is correct, I see the exact value, don't need to add or subtract.

IMO as good as it is.

but interested What type of confusion?

When you select city guard it tells you when the time will be up in local time, not in server time.

So it can be confusing during gold weekend.

Methos 27th October 2019 02:13 PM

How about a 24hr server count down timer shown on all screens, that way you know when the server day is over and can plan for it..

bobo baggins 27th October 2019 11:52 PM

I agree BMW this is the only game I know that uses both. most use a set time for server usually in the time zone or country they want the server to reflect of the players but as we all know ppl outside of said time will join so a set time works for most. not local time here server time there. Thankfully i am good at math so usually takes a second to figure things out but shouldnt have to.


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