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-   -   Legendary Dungeon "Trick or Trap" - Official Discussion Thread (http://forum-int.sfgame.net/showthread.php?t=8898)

TFO 30th October 2020 09:29 AM

i got to around lvl 30 and all i got was useless common items and some gold
i wont even mention the 48 mushrooms fee...

does the progression reset the next day? cause if yes then I wont be getting anywhere with lvl400+ accounts

mar21 30th October 2020 10:03 AM

The progress does not reset, it stays until you finish the dungeon.

Gully 30th October 2020 10:13 AM

Quote:

Originally Posted by Kyoshirofan (Post 59900)
Please do speak only for yourself.

I just tried it, 1st crossroad was a locked door and an empty door which was a pitfall, where I lost 90% of my health.

2nd crossroad was bloked by wall and other door was an enemy that ofc killed me as I had no HP left. Now game wants me to PAY 48 SHROOMS for somethign I couldn't even see what is about or if its worth it.

This is once again one of Playa's schemes to milk out the money from people.

Verdict: "Trick or Trap" gets a definite SKIP from me.

the pitfall makes you skip something like 20 levels.
if taken in the first run it' kinda unlucky, but if found at late stages it's godlike.

you will restart at level 20/30 and that's average for the first day.

Name another event that in 1 week allows every f2p to get 1 legendary item and at least 3 epics FOR FREE? (i got 11 epics in my first run lol)

It's a very good event indeed

QeniX 30th October 2020 10:35 AM

1 useless epic and gold 38/200

Csabior 30th October 2020 11:22 AM

What is the difference between escape and die?

Gully 30th October 2020 12:43 PM

Quote:

Originally Posted by Csabior (Post 59907)
What is the difference between escape and die?

escape = you skip the battle vs one monster on one floor of the dungeon (50% chance)

die = your hp go to zero while fighting against a monster or taking damage from a trap

Tilithia 30th October 2020 12:50 PM

That is just a very bad luck I think. Had similar situation with locked door and trap but deeper in the dungeon. It made me sad too but that is why you try to save some keys. It is however very unfair to get that kind of thing on the first 5-10 floors.

Rowena was just very enthusiastic, no need to call down a person.

Tilithia 30th October 2020 12:53 PM

Can someone post picture of the pitfall?

Are there any other mechanics that work like this that we should be aware of? :)

Leander 30th October 2020 03:54 PM

Quote:

Originally Posted by Kyoshirofan (Post 59900)
Please do speak only for yourself.

I just tried it, 1st crossroad was a locked door and an empty door which was a pitfall, where I lost 90% of my health.

2nd crossroad was bloked by wall and other door was an enemy that ofc killed me as I had no HP left. Now game wants me to PAY 48 SHROOMS for somethign I couldn't even see what is about or if its worth it.

This is once again one of Playa's schemes to milk out the money from people.

Verdict: "Trick or Trap" gets a definite SKIP from me.

You get a free try every 24 hours...and have 10 days to complete the dungeon. A F2P player gets 1 legendary item and about 5-10 epics and lots of gold for free!

The hole reduces your hit points to 10%, BUT you fall a long way and actually advance in the dungeon. The hole seems bad, but it is actually nice and helpful.

Lucretius 30th October 2020 06:15 PM

Amazing new dungeon. SF really become rpg now :) Other devs should learn from you Playa games.


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