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Old 13th July 2015, 03:17 PM
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Leander Leander is offline
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Default Guild, Raids & Demon's Portal (Guild)

Guilds, Raids & Demon's Portal (Guild)

Guilds

The lands of Shakes & Fidget are populated by thousands of heroes. Feeling alone? Can't defeat them all? Join a guild because together you are strong.



Input: click menu button // press G key

1: Your fellow Guild members. Here you see their names, Levels, last activity, Potions and other details.

2: Coat of Arms. Design and propose the Coat of Arms of the Guild here.

3: Sword icon. Click it to declare an attack or take part.

4: Shield icon. Click it to defend your Guild against an attacker.

5: Raid button. Start a raid or join your fellow Guild Members.

6: Giant Mushroom Catapult. Load up to 3 Giant Mushrooms for an upcoming Guild attack.

7: Guild Chat to talk to your fellow Guild Members. You can also enter several chat commands there: List

8: Display the Guild description (or write one), Guild upgrades, enter the Guild Portal and donate and to your Guild.

Teamwork is highly important as joining a Guild has many benefits. Either found a Guild (you'll need 10 Gold and a Guild name) or join another Guild.

Guild Description

Introduce your Guild, describe your goals, announce that you are looking for new members etc.
Your Guild description is visible to all players. If only Guild Members should be able to read the description or parts of it, you can exclude non-Members by following this tutorial.


Guild Ranks

Each Guild consists of Guild Leader, Officers and normal Members.
The leader can invite, promote, demote and kick players, declare Guild attacks and Raids, upgrade the Guild, change the Guild Description and approve the Coat of Arms.
Officers can invite players, kick regular players, declare Guild attacks and Raids, upgrade the Guild and suggest a Coat of Arms.
Normal Members can only suggest a Coat of Arms.

Guild Upgrades

A guild has three features that can be upgraded:

Fortress:
Member limit for your Guild. After creating a Guild you start with 10 slots (you plus 9 other players).
You can expand this feature by clicking on the plus button. The costs are displayed in the next line.
The maximum number of Guild members is 50.

Treasure:
By expanding this feature you will get a percentage bonus on earned Gold from Quests and City Guard work.
There are 50 steps up to the maximum of 100%.

Instructor:
This feature increases the amount of bonus XP from Quests.
There are 50 steps up to the maximum of 100%.

Guild Fights

The Guild leader or an Officer can click on the Sword icon to declare an attack, whereas the other Guild Members can only click it to join an attack. The Shield icon becomes clickable only if another Guild is about to attack yours.

The Sword icon has two functions:

Guild Leader and Officers:
By clicking the Sword the Hall of Fame is displayed. There you can select a Guild to attack and also see which Guilds are currently under attack and therefore cannot be attacked by you. After viewing the Guild page of your selected Opponent, you have to click on the Sword again in order to declare the attack.

Other Guild Members:
Guild, date and time of an attack are shown next to the sword icon. You have 10 hours to get ready for an attack.

The Shield icon:

If another Guild is about to attack your Guild, date and time of the attack are displayed next to the shield icon. Your Guild members have 10 hours to get ready for the defense. All Guild Members take part and try to defend their Guild: Members that have clicked on the Shield fight with 100% of their Hit Points, whereas Members that have not clicked the icon have only 50% in the upcoming battle. Note: players that haven't logged in to the game for 14 days or longer only take part with 10% of their Hit Points.

Victory in a Guild War:

Attacker:
In case of victory, the attacker gains Honor (depending on the Guilds' difference in Honor). The amount of XP depends on the other Guild's Honor. If the attacker loses the battle, the Guild loses honor.

Defender:
If an attack is warded off, the Guild gains Honor (depending on the Guilds' difference in Honor). If the defending Guild loses the battle, the Guild loses Honor.

After a Guild fight:

After a Guild fight the Guild has to rest for 90 minutes. Only after these 90 minutes can another Guild be attacked.


Raids

If you are Level 50+ and a Guild Leader or Officer you can initiate a Guild Raid.
All Guild Members that have clicked to join the attack and have been a member of the Guild for 24 hours at least automatically participate in the Guild Raid regardless of their level.

All participating Guild members attack the Dungeon Monsters similar to a Guild fight. If you succeed all participating Characters are awarded an XP bonus in relation to their level. In addition, your Guild features can be upgraded with each Dungeon cleared. If you lose you can try again but all Gold spent on an attempt to clear the Dungeon is lost.

Hint: if you have cleared a Dungeon with a Guild you can enter the same Dungeon with another Guild again but you will not get more XP. Each Dungeon adds XP to your Character only once.

Hint: if you miss a Guild Raid because you have not clicked the button to join your fellow Guild Members you will not be awarded anything nor can the attack be repeated. However, you will benefit from the bonus of the Guild upgrades.


Demon's Portal (Guild)

Required: Level 99+

You can enter the portal once a day to fight Monsters on the other side of the Portal.
The Monsters are extremely difficult to defeat but fear not! Your Guild Members can also fight against them once a day. The displayed health bar of the Monster is shared among guild members. Together you are strong. Beware as the Monster regenerates its health by 10% at midnight.
Defeat a Monster and all Guild Members get +1% Weapon Damage as a permanent bonus. Moreover, a sticker will be added to your Scrapbook.

Hint: if you are a new Member you will automatically get all missing Portal stickers after 21 days of membership!
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Last edited by Leander; 7th October 2018 at 10:13 PM.
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