Thread: Critical hits
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Old 18th May 2010, 03:47 PM
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Leander Leander is offline
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I've moved and renamed the thread to "Critical hits". :ab:

=> The chance to get the first hit is 50% and pure luck.

=> A normal hit does normal damage (something between your minimum and maximum damage).

=> A critical hit does double damage. Your normal damage is doubled.

=> Each round the possible damage is increased by 1.4. It is simulated that both characters get angry. The longer a fight lasts, the higher their rage and their possible damage.

=> Luck is the chance for a critical hit. It can be up to 50%.
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