View Single Post
  #1  
Old 3rd November 2017, 12:35 PM
Arturu Arturu is offline
Epic Raid Leader
 
Join Date: Feb 2015
Posts: 605
Default Changing Goblin fighters to workers

INTRO
It seems to be a reccuring problem. Playa knows how to create a decent system, sometimes even amazing (like the Fortress), but they do not concentrate enough on what's gonna happen with it after a year or two.

In Fortress you could always mine for gems or battle each other out. Here you will reach the point where you won't be able to spend souls on anything.

So we basically need a soul spender. Hence the idea of:

CHANGING GOBLINS FIGHTERS TO GOBLIN WORKERS

So my suggestion is the following - leave everything in the UI as it is.
Just make goblins not fighting units, but mining units, that you train.

It would work the following way:

Upgrading the building would give you the ability to train more Goblins.
Goblins would have to be recruited using souls.
They would by default be working (they only work).
After a while a goblin would vanish and you would receive:
- nothing (mostly)
- gold (that would be added to gold mine)
- item (that would be added to inventory)
- epic (veery rarely)
- relic (that blacksmith could scrap for a nice chunk of resources)
- gem (also very rarely and based on gem mine)
- soulstone (that you would absorb and increase one random stat by one point - but it would work as if you would train it with gold)
The Following 8 Users Say Thank You to Arturu For This Useful Post:
Arrow (15th March 2018), Badhbhchadh (27th February 2018), dfps (3rd November 2017), Ghettoforce (1st March 2018), kečup (20th February 2018), Lumidee (17th February 2018), rvm1975 (4th November 2017), Shnitel (5th November 2017)