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Old 13th July 2015, 03:17 PM
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Leander Leander is offline
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Default Fortress & Underworld

Fortress & Underworld


Roaming the worlds and completing quests is great and all but returning home is also nice. You are already a well-known hero so why don't you start your own fortress with many Buildings and soldiers?

Input: click menu button // press F key // click medal (Underworld)
Required: Level 25+

1: the Fortress bar with Wood, Stone, your Soldiers, Archers and Mages

2: Raid other players' Fortresses by clicking the attack button

3: Click the medal to switch to the dark side of the Fortress: the Underworld

After reaching Level 25 you can start your Fortress by constructing the main Building first. Afterwards build the Woodcutter's Hut, produce some Wood and click the Quarry next.
The Resources Wood and Stone are needed to build more Buildings or upgrade existing ones. Attention! Wood and Stone can be stolen during attacks. You can protect your Resources by clicking the Woodcutter's Hut or the Quarry (Resources won and lost will be explained later on).
Hover your mouse over the Buildings to display the requirements and how everything works.

If you have collected enough Resources to build or upgrade a Building the game will tell you with an exclamation mark and show you where you can build something. Note: you can only build one Building at a time.

List of Buildings

Fortress: upgrade your Fortress to protect more and more Resources from attacks. Maximum Level: 20. Click on the Woodcutter's Hut and the Quarry from time to time to take the Resources into your Fortress.

Hall of Knights: the halls of Knights of your whole Guild work together. Every Guild member's Hall of Knights contributes 1 point per Building Level. The higher the guild total, the more precious the Gems in every Guild member's Gem Mine.

Woodcutter's Hut: produces x Wood/ hour. Upgrade it to speed up the production and increase storage capacity. Attention: other players can steal your Wood from there.

Quarry: produces x Stone / hour. Upgrade it to speed up the production and increase storage capacity. Attention: other players can steal your Stone from there. The Stone production is slower than the Wood production but you need less Stone than Wood in the game.

Laborers' Quarters: upgrade the Quarters to speed up the construction of Buildings (and reduce the Mushroom costs if you want to finish a Building instantly). Moreover, your Laborers will find Gems faster (Gem Mine).

Gem Mine: your Laborers find Gems for you and place them in your Backpack. Gems can be used to improve your Items. Items with slots can be found from Level 25 on. Moreover, the Key to Dungeon 14 can be found in the Mine, too (requirement: Dungeon 13 must be unlocked).
Maximum Level of the Gem Mine: 100! Level 21+ requires a fully upgraded Level 20 Fortress. Gem Mines from Level 25 on let you search for gems while upgrading the building.

Treasury: normally, you can have 5 Items in your Backpack. Need more? Build and upgrade your Treasury to get up to 15 additional slots! Need even more? Upgrade the Treasury from Level 16 to 45 to unlock the Chest and get another 30 slots for your gear. Access the Chest by clicking the top-right icon of your Avatar.

Academy: you can gain additional XP there. The higher the Level, the faster you gain XP. XP is based on the Building and your Character's Level.

Barracks: do you want to attack other players? Then instruct your Soldiers in the Barracks. The maximum number of Soldiers is determined by the Building's upgrade Level.

Fortifications: want to protect yourself against the attacks of other players? Then build Fortifications! They provide additional protection against attacks on your Fortress.

Archery Guild: need more protection? Instruct some Archers there.

Mages' Tower: what's better than Fortifications and Archers? Fortifications with Archers and Battle Mages! The attacking player knows whether you have Battle Mages or not but not how many as they can turn invisible.

Smithy: your Soldiers, Archers and Battle Mages are not strong enough? Then upgrade your Smithy to increase the Level of your combat units.

Note: several Buildings or upgrades do not only require Resources but also a minimum Fortress Level or the construction of other Buildings. All Buildings can be constructed without spending Mushrooms.

Note: use the Fortress Bar (Fortress overview) to view your Resources, storage capacity and recruit Soldiers, Archers and Battle Mages or Level them up with the Smithy.

Attacks on other players

Your Soldiers are bored? Then you better attack someone! Use the attack button to ...attack other players in range (Fortress Hall of Fame). If you do not like the target you can change Opponents every 5 minutes for free ur spend some to instantly get a new target. Before an attack the potential reward is displayed. Moreover, you also see Fortifications, Archers and Battle Mages if the Opponent has some. The exact number of Battle Mages is never known as they turn invisible.

Found an Opponent?
Then select the number of Soldiers you want to take part in the fight. Remember that they will not return. Attacking a Level 25 Fortress with simple Fortifications with 8 Level 30 Soldiers does not make sense. Moreover, keep in mind that the potential reward should be higher than the instruction costs of new Soldiers.

A Fortress fight resembles the classic Shakes & Fidget battles. First, your Soldiers fight against the Fortifications, then they have to defeat the Archers and finally the Battle Mages. You won? Awesome! You are rewarded with some of the Opponent's Wood and Stone (will be further explained later on).

Defense against other players

All Archers and Battle Mages that are defeated in an attack are lost. You have to instruct new ones by clicking Fortress Bar icons. In addition, you also lose some of your Wood and Stone.

Resources won and lost

You can only win if you declare an attack. You can only lose if you are attacked. After Building your Level 1 Fortress your first Resources (Wood and Stone) will be protected for 48 hours and cannot be stolen by other players. Afterwards, Resources are kept and stolen using the calculation below:

If the attacker defeats you he/she is rewarded with 50% of your unprotected Wood and Stone (Woodcutter's Hut, Quarry). In addition, the attacker also gains 10% of your Resources that are stored in the Fortress (main Building). After an attack your Fortress is safe for 24 hours and other attackers can only steal 50% of your Resources in your Woodcutter's Hut and Quarry.

An example - you have the following resources:
Woodcutter's Hut: 1400 Wood
Quarry: 800 Stone
Fortress: 8000 Wood, 6000 Stone

You are attacked and defeated. Now you lose 50% of your Resources in the Woodcutter's Hut and Quarry - you lose 700 Wood and 400 Stone....and you lose 10% of your Resources stored in the Fortress - you lose 800 Wood and 600 Stone.
The game calculates the total loss: 700 + 800 = 1500 Wood and 400 + 600 = 1000 Stone. First, the 1500 Wood is taken from the Woodcutter's Hut and completely emptied (1500 - 1600 = -100). The remaining 100 Wood is taken from the Fortress, resulting in 0 Wood (Woodcutter's Hut) and 7900 Wood (Fortress). The Quarry has 0 Stone as well, the Fortress 5800 Stone.

Now your Fortress is safe for 24 hours. The Resources in your Woodcutter's Hut and Quarry can still be stolen. If you are attacked and defeated, again the attacker steals another 50% of your Woodcutter's Wood and Quarry's Stone.

Please note that the calculation above only applies if both players have the same Fortress Level or if yours is lower! If your Fortress Level is higher the Gained resources are reduced by a certain percentage. If your Fortress Level is higher by 4 you cannot win any Resources at all!

In addition to normal Loot the attacker also gets a bonus that is added by the game and not taken from the target. If the attacker's Fortress Level is equal to the target's, the attacker gets as many Wood and Stone as the target produces in 1 hour. Attacker Level higher by 1: bonus of 45 minutes. Higher by 2? Bonus of 30 minutes. Higher by 3? Bonus of 15 minutes.


Bright are your fortress' surroundings but dark is the world that lies beneath. Descend into the underworld!

Input: click medal (Fortress) // press F key twice
Required: Gem Mine (Fortress) Level 10+, access to Tower

1: Underworld bar with Souls, Goblins, Troll(s) and Keeper

2: Lure a hero into your Underworld to reap his/her Soul

3: Click the medal to switch between Underworld and Fortress

In order to gain access to the Underworld you need the Heart of Darkness, a mysterious Gem that belongs to a horned and red-eyed reaper. This Gem can be found in the Gem Mine of your Fortress (upgrade Level 10 + access to the Tower required).
The Underworld focuses on the Souls of failed and fallen heroes. Use them to upgrade your Underworld Buildings and raise your dark empire!

List of Buildings

Heart of Darkness (max. Level 15): The center of your Underworld. Its Level determines the maximum Level of your other Underworld Buildings.

Underworld Gate (max. Level 15): You can't simply reap Souls. You need to lure heroes into the Underworld. They enter your dark empire through the Underworld Gate. The higher the upgrade Level, the more heroes you can lure every day.

Soul Extractor (max. Level 15): This machine reaps the Souls of heroes that failed. The upgrade Level determines capacity and how fast Souls are reaped. Claim it regularly!

Torture Chamber (max. Level 15): The higher the upgrade Level, the more Souls you can reap from heroes.

Goblin Pit (max. Level 15): Goblins form the first line against invading heroes. Not strong but the more, the better.

Troll Block (max. Level 15): [ "Don't feed the Troll" is not correct! If a hero defeats your Goblins, he/she faces the Trolls next. The higher the upgrade Level, the stronger and better-equipped your Trolls will become. Feed them!

Keeper (max. Level 15): A true nightmare for all heroes! The Keeper destroys what is left of a hero. It is the strongest unit in your Underworld army. Wanna make it stronger? Good news: it can be upgraded!

Gladiator Trainer (max. Level 15): The Gladiator trains your Character, Companions and Pets to boost your Critical Hit Damage. Sounds good? Is awesome!

Gold Pit (max. Level 225): The Gold Pit produces - surprise! - Gold. Upgrade the Building for even more Gold. Remember, you're never too old for Gold! Claim it regularly! Level 16+ requires a completely upgraded Level 15-Underworld.

Time Machine (max. Level 15): Time Machines don't have to be blue. This one lets you consume your unused Thirst for Adventure. It does not drink Beer though. The higher the Time Machine's upgrade Level, the more unused Thirst it can store. Moreover, the Time Machine produces a bonus of 1 Thirst per upgrade Level. All stored and produced Thirst can used be after midnight.

Hint: Time Machine quests only give you Gold and XP.

Hint: Weekend Events don't have an effect on the Time Machine!

How to reap them Souls

You can lure a certain number of heroes into your Underworld every day (depends on the Upgrade Level of your Underworld Gate). Leave the dirty work to your army of Goblins, Trolls and the Keeper. Defeat heroes and reap their Souls!

Either lure the hero the game picks for you or choose your victim in the Hall of Fame. Click the sword Icon to start the fight. If your army wins, every defeated hero increases the required hero Level by 1. If your army loses, the Level decreases by 5.

Defeating higher Levels does not give you more Souls but defeating lower Levels decreases the amount of Souls gained. You will also get more Souls by upgrading your Torture Chamber.

Hint: The hero does not lose Souls or units in his/her Underworld!

Goblins, Trolls & Keeper

A strong army is good, a stronger army is better. Upgrade your minions by...
1) upgrading the unit's Building. You get more Goblins and your Trolls and Keeper get stronger. Max. Level: 600, unlimited attributes.
2) improving the units themselves (bottom bar of the Underworld).

Last edited by Leander; 26th November 2019 at 08:18 PM.
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