Yes, the final one has more in statistics but nowhere near the extent to justify some of the fights I had with him in the past, fights like 8 blocks in a row - that kind of deal. All I'm really saying that looking at statistic became pointless and I think there's more in play that isn't shown on the screen. 486 hasn't been changed statistic wise, yet it was much easier. (crit/block chance lowered?)
The perfect example of statistics being pointless is the new shadow dungeon. The first enemy has 66k dexterity but it means nothing as he's a complete joke. Now, the second one has 58k strength and (a bit more hp) yet he's much stronger. As of now, these numbers tell me nothing.
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