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Old 30th May 2017, 06:24 PM
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GeorgeKen GeorgeKen is offline
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Join Date: May 2011
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Quote:
Originally Posted by R4ckend View Post
Higher bonuses would break the game because some of them would be to easy to get on a lower level. For example as soon as you can raid fortresses or use the mine you would break all early game dungeons and then over 90% of your stats would consists of achievements and not to mention that achievements should be something to strive for because you want the completion not because they give you benefits.
what he said ^^^. not to mention that the achievements are "vanity" feature with a small nice bonus, not a way to boost your char
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Hi, I'm George the Greek!
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