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Old 2nd April 2018, 11:21 PM
Eggman95 Eggman95 is offline
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Join Date: May 2016
Posts: 161
Default Class comparison - Assassin vs. Scout

Hi,

I want this to be a quick comparison between the assassin and scout.

Base (What do scouts and assassins have in common?):
- max. 25% armour
- dodge chance of 50%
- main attribute dexterity
- same HP multiplier


Positives (Assassins):
- warrior weapons will turn into scout/mage weapons if thrown in the toilet,
scout/mage weapons will count as two items if dismantled
(- atm the assassin has an additinal slot, but it was already said that this will be changed)



Negatives (Assassins):
- two weapons, there are 9 item types for the assassin, so getting two good weapons is statistically less likely
- only crits are less likely because the assassin attacks two times per round
(e.g. [assumed you have 50% crit. chance]:
to deal max. dmg in 1 round a scout has to crit once -> chance 50%,
to deal max. dmg in 1 round both attacks of the assassin have to be critical -> chance 50%*50% = 25%,
to deal max. dmg in 2 rounds both attacks of the scout have to be critical -> chance 50%*50% = 25%,
to deal max. dmg in 2 rounds all 4 attacks of the assassin have to be critical -> chance 50%*50%*50%*50% = 6.25%
... )

Last edited by Eggman95; 2nd April 2018 at 11:28 PM.
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