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  #121  
Old 24th November 2020, 11:52 AM
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Leander Leander is offline
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Quote:
Originally Posted by mar21 View Post
Well #1 thing is finding out the cause of the issue ... and that's a lot of time spent debugging everything.

Also honestly why did you even update Unity? ... and why wasn't it reverted back when the problems came up?
It's normal that you update to the latest version of an engine.
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  #122  
Old 24th November 2020, 01:31 PM
Gully Gully is offline
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Quote:
Originally Posted by Leander View Post
It's normal that you update to the latest version of an engine.
Well, only if it improves the overall performances, and this is not the case
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  #123  
Old 10th January 2021, 11:15 PM
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News?


Tried Opera GX after the suggestion of the italian coma, but nothing changed.
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  #124  
Old 11th January 2021, 07:09 PM
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No, sorry. All the they said was they did not know.
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  #125  
Old 11th January 2021, 07:15 PM
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So, what is Playa going to do now?
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  #126  
Old 11th January 2021, 07:35 PM
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Unfortunately, it's difficult. We do not find anything and Unity doesn't either. It's a fact that the game's performance become worse for some players with a new Unity version.

Sorry for not having more precise details.
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  #127  
Old 14th January 2021, 09:54 AM
slasker slasker is offline
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Quote:
Originally Posted by Leander View Post
We do not find anything and Unity doesn't either.
I dont understand, how Playa can find nothing.
If Playa can reproduce and setup a browser version that takes up a lot of CPU/GPU in the character selection screen, attach a debugger and see where the resources are being used?
Its almost 250 days since this bug was reported.
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