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  #1  
Old 12th March 2018, 03:06 PM
hexblot hexblot is offline
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Join Date: Dec 2013
Location: Athens, Greece
Posts: 314
Default Making Underworld unit number relevant

Hello,

right now, in the Underworld bottom toolbar, there are three icons, representing each "group" of units, along with the number of units you have in that group ( eg 5 goblins, 2 trolls, 1 keeper ).

Screenie of current behavior:


While this information is relevant in the beginning of Underworld, it quickly becomes obsolete since almost all players will have the exact same numbers shown... and the actual number does not make a big difference.

The suggestion is to use that space to show the group unit level, which is the number that actually gets constantly updated and what I think most people associate with upgrade goals (reach keeper level X before trying to attack player Y).

Badly photoshopped example:


I know that in my case, it would save me from a lot of needless clicking on the group icon to remember my level when using external tools or tracking the goals I've set.
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  #2  
Old 12th March 2018, 11:06 PM
bobo baggins bobo baggins is offline
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Join Date: Mar 2012
Posts: 2,997
Default

Quote:
Originally Posted by hexblot View Post
Hello,

right now, in the Underworld bottom toolbar, there are three icons, representing each "group" of units, along with the number of units you have in that group ( eg 5 goblins, 2 trolls, 1 keeper ).

Screenie of current behavior:


While this information is relevant in the beginning of Underworld, it quickly becomes obsolete since almost all players will have the exact same numbers shown... and the actual number does not make a big difference.

The suggestion is to use that space to show the group unit level, which is the number that actually gets constantly updated and what I think most people associate with upgrade goals (reach keeper level X before trying to attack player Y).

Badly photoshopped example:


I know that in my case, it would save me from a lot of needless clicking on the group icon to remember my level when using external tools or tracking the goals I've set.
well that's a good idea. Now if Playa would think it is we might have something here.
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  #3  
Old 13th March 2018, 11:56 AM
Arturu Arturu is offline
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Join Date: Feb 2015
Posts: 498
Default

Very nice idea.
Nothing to add here. I hope it will be implemented.
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  #4  
Old 13th March 2018, 06:45 PM
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Leander Leander is offline
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Join Date: Dec 2009
Posts: 4,149
Default

Nice idea, thank you!
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