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  #11  
Old 25th November 2018, 12:45 PM
rvm1975 rvm1975 is offline
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Quote:
Originally Posted by Kiengaard View Post
https://prnt.sc/lmoq9n

So, when this will be fixed?
Thanks
what exactly should be fixed ? I assume your "this" has some relation to costs and timing underlined in yellow

why costs and timing should be changed ?
  #12  
Old 25th November 2018, 01:02 PM
Kiengaard Kiengaard is offline
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Quote:
Originally Posted by rvm1975 View Post
what exactly should be fixed ? I assume your "this" has some relation to costs and timing underlined in yellow

why costs and timing should be changed ?
at the moment costs in resources and time to update gem mine (level 21+) and gold pit (level 16+) are not "like the last previous level" but are at the maximum of stored resource.
  #13  
Old 26th November 2018, 11:55 AM
Sokrat Sokrat is offline
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Quote:
Originally Posted by rvm1975 View Post
on our server with lvl 509 top toon we are getting 160kk souls in 8 days

what the issue?
on our server max lvl right now - 415
its nearly 160k * 15 = 2 400 000 souls per day

162 000 000 / 2 400 000 = 67,5

68 days for gathering souls to lvl up gold pit for one lvl???
Are you sure about it?) this is insane

and what profit from lvl 16 of gold pit. It should be 10M per every lvl but not 10k ))
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  #14  
Old 26th November 2018, 12:52 PM
rvm1975 rvm1975 is offline
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Quote:
Originally Posted by Kiengaard View Post
at the moment costs in resources and time to update gem mine (level 21+) and gold pit (level 16+) are not "like the last previous level" but are at the maximum of stored resource.
I was sure that "like the last previous level" is about gem search
  #15  
Old 26th November 2018, 03:47 PM
Kiengaard Kiengaard is offline
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Quote:
Originally Posted by rvm1975 View Post
I was sure that "like the last previous level" is about gem search
Maybe.

And to update mine and pit needs maximum resources storage...
It will be so... but it's crazy, overall for gem mine.
  #16  
Old 26th November 2018, 06:34 PM
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Strider Strider is offline
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I'm going to assume it was meant to mean 21-25 will cost the same, not the same as 20, there was even speculation on this thread from the German Forum Chat yesterday

10mil Gold
300mil Wood
100mil Stone

Per Level
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  #17  
Old 26th November 2018, 07:33 PM
Kiengaard Kiengaard is offline
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Quote:
Originally Posted by BMWGuinness View Post
I'm going to assume it was meant to mean 21-25 will cost the same, not the same as 20, there was even speculation on this thread from the German Forum Chat yesterday

10mil Gold
300mil Wood
100mil Stone

Per Level
i'm afraid that you're right...

Quote:
Originally Posted by Leander View Post
As far as I know levels 21-25 are like level 20. The only difference is that the attribute bonus of gems is higher.
my hope was in this Leander's post, but is clear that situation is like you have explained
  #18  
Old 26th November 2018, 09:02 PM
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Leander Leander is offline
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That was how I interpreted our Facebook post.
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  #19  
Old 17th December 2018, 10:56 PM
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Strider Strider is offline
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Does anyone have the Gem Mine Calculations offhand?

Would like to see a progression table for unlimited Gem Mine upgrades.

I don't mean what's been put here: https://www.4m7.de/sammelalbum/festung.php

I mean what will the values of the gems be (black gems only are what I care about)

Gold Value and Skill Value
__________________
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1st Complete Fortress in the World
1st Complete Underworld in the World
1st to Gem Mine Level 100 in the World
1st Deep Mine Master in the World
#1 Arena Manager in the World

Last edited by Strider; 17th December 2018 at 10:59 PM.
  #20  
Old 18th December 2018, 12:06 AM
Gully Gully is online now
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Quote:
Originally Posted by BMWGuinness View Post
Does anyone have the Gem Mine Calculations offhand?

Would like to see a progression table for unlimited Gem Mine upgrades.

I don't mean what's been put here: https://www.4m7.de/sammelalbum/festung.php

I mean what will the values of the gems be (black gems only are what I care about)

Gold Value and Skill Value
I have the gem value formula:


lvl chart * 0,36 *[1+ [0,15*(lvl mine -1)]+(total guild htk/3)
 

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