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#1
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Imagine situation that I start playing on new server. I loaded my character with 300,000 mushrooms. I play normally like players with mushrooms but I will do the following:
- max my fortress lvl and build lvl 1 gem mine which I won't be upgrading at all - wait when my guild will have decent hall of knights total lvl After this I will start skipping gems and exchange them for gold: lvl 1 gem mine with 75% reduction time = 15min to get one gem 15min to skip is like 2-3 mushrooms - let's be pesimistic it cost 3 mushrooms then: At lvl 300 with decent hall of knights 1 gem mined will cost not less than 2mln gold. Maximum gold for single stat is 10mln, let's say I have to pay 10mln gold for 1 stat then. Now let's calculate it : 300,000 / 3 = 100,000 - 100,000 skipped (15min) gems for 300,000 mushrooms each cost 2mln gold Then: 100,000 x 2,000,000 = 200,000,000,000 - amount of gold I will get for 300,000 mushrooms + hard work clicking and selling them to vendor. Now how many stats can I get: 200,000,000,000 / 10,000,000 = 20,000 raw stat. So, 20,000 for 300,000 mushrooms if skipping cost 3 mushrooms if skipping cost 2 mushrooms - 30,000 (which is half more the value of average lvl 400 player having 20,000) if skipping cost 1 mushrooms then what can I say... xD +60,000raw main stat which will allow killing every enemy in dungeons. With buffs from items, mixtures, portals it can raise to 90,000 or more easily. Am I right with this? Last edited by żyd; 23rd September 2018 at 02:47 PM. |
#2
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ty žide,
what u gonna sell to buy 300k shrooms? House or car or both? Is it rly worth it xd |
#3
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First of all, what's your definition of "solving the game"?
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#4
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Solving as - do all game content using a trick, quick finish game
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#5
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Then no, you can't finish all the content in one-buy, even that being 300k mushrooms.
You can get an enormous advantage, like being level 300 while the other top players are still level 275 (which is something like 1 month ahead). But you won't be able to finish content in less than one year. There are plenty of variables that can't be beaten (beat? beaten? sorry for my english lol) with only money: you can't buy millions of fortress/underworld resources with mushrooms, you can't feed each pet more than 3 times per day, even if you could you don't have enough space in the inventory to store such amounts of food, you can't speed up soldiers recruitment time, you can't attack more than 15 times (at best) each day in the underworld, and so on... A few months ago, there were rumors about a german player that invested HUGE amounts of money in SFGame (some talk about 1 million mushrooms in 4 months). Even though he spent so much money in that server, he couldn't finish the entire content in that time. Damn, he wasn't even close to finish the 14th dungeon (which requires above 20k main stat), not to mention shadow world or twister. In my opinion, the most valuable resource in Shakes & Fidget isn't money: it only grants you a boost in early game, maybe till you finish tower. After that, if you want to spend tons of money in the game, all you have left is fortress, underworld and try your luck in dungeons (even though they take some time to finish). Of course, I'm not including 300 alu, 50% mount and pots in this because thats, like, the "basics". In conclusion, because I'm already lost on what I'm talking about, NO, you can't finish the game content in one-time buy. |
#6
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Of course, it require some advanced knowledge about the game for example tricks like: set up 10h city guard, 10h before gold event start in order to get your 5x10h city guard at the beginning of an event. But with some needed knowledge you could play like other top players but spend 300,000 mushrooms to get 100% dmg boost for your char giving you the possibility to kill all in dungeons no matter how strong. Even your followers will no matter that much, normally if they are good equipped they will deal 60-70% dmg but when you will be buffed that much (60,000 stats) then they will die doing something like 10-20% dmg to monster and you will deal 80%. |
#7
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Ok, before answering and going into details, in how much time do you expect to accomplish that, once you start your account?
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#8
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After server starts approximately 1-1,5 years of playing before spending mushrooms, playing for mushrooms too, ofc.
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#9
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First you have to keep in mind that you are also loosing around 6-7000 points i’d say, because you have week stones. Ok you could upgrade your mine afterwards I guess, so maybe that’s no problem.
Some facts you seem not to know: one gem would cost 2 shrooms, as you have to spend 1 per 10minutes to skip. To search gems costs a bit of gold, but that shouldn’t be to important. The followers would have the same statts, as there statts depend on your own. How do you know that one gem will give you 2mio gold with this setting? I guess it will be much lower at least that’s what I would expect from my stones with mine 20 and lvl 448. Is there data from a 400+ player with mine Lvl 1? In the end it may be practical but what would you have from it? After spending at least 500€only for this action you have everything down and that’s it. I guess it’s more desirable to spend the shrooms at the beginning and be ahead the whole time, while also finishing everything as first player… |
#10
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With enough mushrooms, eventually yeah, but 20 k base stats isn't game finisher....maybe server finisher, but still xp curve line is a b!"$!. Eventually high lvl will receive so low xp that lower lvls can reach them anyway
There are players with almost 80 000 base on offensive and life and they still grinding That lvl 1 mine i mentioned it was not fair when it was released and i kept mine at lower lvls too so i could get more gold. Eventually i lvls it up because they changed something. My lvl 20 mine gives me gems from 12 to 14M if i do calculations with those mushrooms, and 13M value gems i would get 10 230base ![]() Last edited by dfps; 24th September 2018 at 03:34 PM. |
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