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  #1  
Old 26th October 2017, 11:47 PM
LucaBlack's Avatar
LucaBlack LucaBlack is offline
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Default [Data Collection] Underworld Data

Hi everyone,
I'm posting here a very simple idea to understand better how works maths behind Underworld and so how to use the best of it: collect data!

In order to do this, I ask the community to help me collect values of everything we can get and do about this new update.

This is a repost from the FR forum, translated by myself: http://forum.sfgame.fr/showthread.php?t=14976

Note: The Souls capacity depends on more than one factor, to be sinpliest I will ignore it.

This data will be extremely useful, the most of the units upgrades part. After thinking about what we should study further about the Underworld I have found 3 ideas:
-Profitability of upgrading units, caus it cost souls to get souls, and if you pay more than you earn that's pointless...
-Gold earning depending on your level and the level or your gold mine, it's the same idea as "XP Evolution" using academy.
-Bonuses from Room for Gladiator Trainer depending on it's level and you character's level. I'm not sure about this one, still an idea.
I don't promise at all I will run these studies, but if one day I want to... I will need the basic data that we will collect here!

Last Update: 21/Nov./17 03:55 PM [V.2.2.3]

NEWS:
-> Update V.2.2.3 are live on both forums!
-> No more projects currently.

CHANGELOG:
-V.1 : Basic Version
-V.2.0 : Complete changes about buildings Goblin / Troll / Keeper and Units Goblins / Trolls / Keeper | Adding "Unit Upgrades"
-V.2.0.1 : Adding "NEWS" and "CHANGELOG"
-V.2.1 : More infos about "Attack Booty"
-V.2.2.1 : More infos about "Goblins Units"
-V.2.2.2 : More infos about "Trolls Units"
-V.2.2.3 : More infos about "Keeper Unit"

Backups:


Missing Data:


Construction Duration:


Heart of Darkness:


Underworld Gate:


Soul Extractor:


Torture Chamber:


Gladiator Trainer:


Gold Pit:


Time Machine:

__________________________________________________ __________________________________________________ __________________________________________________

Goblin Pit:


Troll Block:


Keeper:


Unit Upgrades:


RECAP: Unit costs will be send in an additive view. The calculated cost for a building and unit upgrades will be the sum of this upgrade building and unit costs AND the costs of every previous upgrades.
Example: Building Level 3 / Upgrade level 2 = Building 1 + Building 2 + Building 3 + Upgrade 1 + Upgrade 2.
So this way you will see different cost values for same level and stats of some units: it is NORMAL!
Example: Keeper Level 20 will have different costs depending on you obtained it with: Building 2 | Upgrade 5 OR Building 3 | Upgrade 0
So take your time reading the values, all of this calculations are made for the pure purpose of helping investment optimization

Goblin Units:


Troll Unit:


Keeper Unit:


Attack Booty:


Don't hesitate to leave a "Thanks" if you like my work, it's motivating!
-LucaBlack
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LucaBlack | s12.fr | lvl 267 | 371 mushrooms | ON for testings
LucaBlack | w6.net | lvl 406 | 17716 mushrooms | ON
LucaBlack | w17.net | lvl 184 | 345 mushrooms | ON for testings
UnderTarget | s2.fr | lvl 143 | 0 mushrooms | ON

http://forum-int.sfgame.net/image.php?type=sigpic&userid=9083&dateline=1458988  310

Last edited by LucaBlack; 22nd November 2017 at 03:01 AM.
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  #2  
Old 27th October 2017, 09:01 AM
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sharshooter sharshooter is offline
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Default

Same time like in fortress (without headquarters).
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  #3  
Old 27th October 2017, 11:16 AM
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LucaBlack LucaBlack is offline
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Not really, the combat ssytem are completely different. We have 10 buildings, 3 used to help your character in someway, and 6 for the fights and the soul collection and the core.

Stop say this update are a recycling from the fortress, it's not at all. The only similar idea is the bulding management... It's as pointless as saying all management games are the same.
__________________
LucaBlack | s12.fr | lvl 267 | 371 mushrooms | ON for testings
LucaBlack | w6.net | lvl 406 | 17716 mushrooms | ON
LucaBlack | w17.net | lvl 184 | 345 mushrooms | ON for testings
UnderTarget | s2.fr | lvl 143 | 0 mushrooms | ON

http://forum-int.sfgame.net/image.php?type=sigpic&userid=9083&dateline=1458988  310
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  #4  
Old 27th October 2017, 12:10 PM
Gashop Gashop is offline
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Player Level 9: 415.83 souls. I just killed it 416 souls
Player Level 10: 432 souls.
Player Level 11: 448 souls.

Last edited by Gashop; 27th October 2017 at 12:15 PM.
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  #5  
Old 27th October 2017, 12:41 PM
Gashop Gashop is offline
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Posts: 10
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heart of darkness:
5k gold
11k souls
building time: 5 hours.

goldpit:
2k gold
46 souls
building time: 31 minutes
income building level 1: 384.11 gold per hour. max gold:1368.

goldpit:
3k gold
124 souls
building time: 1hour 6 minutes
income building level 2: 1368,22 gold per hour. max gold:5472.

the next ones will take a while, it will be my Soul Extractor.

Last edited by Gashop; 27th October 2017 at 01:02 PM.
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  #6  
Old 27th October 2017, 02:01 PM
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LucaBlack LucaBlack is offline
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No need to send the gold income data, it depends too on your level so it will be different for almost everyone. We will need a full study about to really care, to be launched later... Maybe ^^
__________________
LucaBlack | s12.fr | lvl 267 | 371 mushrooms | ON for testings
LucaBlack | w6.net | lvl 406 | 17716 mushrooms | ON
LucaBlack | w17.net | lvl 184 | 345 mushrooms | ON for testings
UnderTarget | s2.fr | lvl 143 | 0 mushrooms | ON

http://forum-int.sfgame.net/image.php?type=sigpic&userid=9083&dateline=1458988  310
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  #7  
Old 28th October 2017, 11:28 AM
Sersemina Sersemina is offline
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Join Date: Oct 2017
Location: Bulgaria
Posts: 83
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I see you are missing data for low level players and I had to face them quite a few times, so here it is:

Player Level 1 - 290 souls
Player Level 2 - 306 souls
Player Level 3 - 322 souls
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  #8  
Old 28th October 2017, 11:37 AM
Gashop Gashop is offline
Toy Bow Toddler
 
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Player Level 12: 463 souls.
Player Level 13: 479 souls.
Player Level 14: 495 souls.
Player Level 15: 510 souls.
Player Level 16: 526 souls.
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  #9  
Old 28th October 2017, 12:54 PM
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LucaBlack LucaBlack is offline
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Updated, thanks all keep going
__________________
LucaBlack | s12.fr | lvl 267 | 371 mushrooms | ON for testings
LucaBlack | w6.net | lvl 406 | 17716 mushrooms | ON
LucaBlack | w17.net | lvl 184 | 345 mushrooms | ON for testings
UnderTarget | s2.fr | lvl 143 | 0 mushrooms | ON

http://forum-int.sfgame.net/image.php?type=sigpic&userid=9083&dateline=1458988  310
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  #10  
Old 29th October 2017, 10:57 AM
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LucaBlack LucaBlack is offline
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Updated. I comes to open the data for time machine, keeper and keeper unit!

Don't hesitate to leave a "Thanks" if you like my work, it's motivating!
__________________
LucaBlack | s12.fr | lvl 267 | 371 mushrooms | ON for testings
LucaBlack | w6.net | lvl 406 | 17716 mushrooms | ON
LucaBlack | w17.net | lvl 184 | 345 mushrooms | ON for testings
UnderTarget | s2.fr | lvl 143 | 0 mushrooms | ON

http://forum-int.sfgame.net/image.php?type=sigpic&userid=9083&dateline=1458988  310

Last edited by LucaBlack; 29th October 2017 at 11:29 AM.
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The Following 3 Users Say Thank You to LucaBlack For This Useful Post:
Bad News Ron (29th October 2017), BMWGuinness (29th October 2017), jack1234 (30th October 2017)
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