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  #131  
Old 16th February 2018, 04:36 PM
Eggman95 Eggman95 is offline
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Quote:
Originally Posted by Arturu View Post
Yeah, they could do it like that.

But then why not make 20 levels for 1 thirst each? That's more things to build.
Anyway all of this is speculation. It's all about guessing what can happen.

At some point I was certain that fortress update was just a matter of time and that we would get some kind of update to pets. We got neither.
i think the biggest problem is that there is no use for souls after a certain point.
in the fortress you can at least use the ressources to search for gems.

after you are able to defeat the server highest player there will be no goal,
you could still level your keeper without a real reason.


also lets have a look at the buildings:
heart --> general building lvl cap
extractor --> gains souls
gate --> more daily fights --> gains souls
torture chamber --> higher battle booty --> gains souls
keeper --> fighting unit --> gains souls
goblins/trolls --> inferior fighting unit --> basically pointless

gladiator --> increases crit. dmg
gold pit --> gives gold (but is extremly shitty at that)
time maschine --> gives gold and xp, and could save thirst


7/10 buildings are useless in the end, if i take in to account how crappy the gold pit is, 8/10 buildings are useless.

Last edited by MedusasSnakes; 18th February 2018 at 12:02 AM. Reason: profanity
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  #132  
Old 17th February 2018, 01:25 AM
Arturu Arturu is offline
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Agreed, there definitely should be a souls spender.

I brought this topic two weeks after the Underworld went live, with proposition on what can be done (not an amazing idea though).

https://forum-int.sfgame.net/showthread.php?t=6704
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  #133  
Old 17th February 2018, 03:34 PM
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BMWGuinness BMWGuinness is offline
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An excellent Soul Collecting Day!

49,500 Souls per Hour = ~1,200,000 Souls
Luring Hero (level 428) = ~3,000,000 Souls
2 Wheel of Fortune Souls = ~200,000 Souls
8 Forest Rarities Souls = ~5,000,000 Souls

So, a total of ~9,400,000 (rounded up) Souls today

Hope to see similar tomorrow!

Today Upgrading Gladiator Trainer to 13, then Upgrading Troll Block to 13


Last edited by BMWGuinness; 19th February 2018 at 01:53 AM.
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  #134  
Old 19th February 2018, 01:57 AM
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Not a bad result today!

49,500 Souls per Hour = ~1,200,000 Souls
Luring Hero (level 428) = ~3,000,000 Souls
3 Wheel of Fortune Souls = ~300,000 Souls
8 Forest Rarities Souls = ~4,300,000 Souls

So, a total of ~8,500,000 (rounded up) Souls today

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  #135  
Old 19th February 2018, 05:10 PM
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Last edited by BMWGuinness; 20th February 2018 at 02:15 AM.
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  #136  
Old 23rd February 2018, 03:35 PM
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  #137  
Old 25th February 2018, 01:41 PM
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  #138  
Old 25th February 2018, 02:42 PM
Eggman95 Eggman95 is offline
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Quote:
Originally Posted by BMWGuinness View Post

what is the daily storge, the generated thirst and the capacity of the time machine 15?
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  #139  
Old 25th February 2018, 07:13 PM
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Quote:
Originally Posted by Eggman95 View Post
what is the daily storge, the generated thirst and the capacity of the time machine 15?


TM15:

0/2000 and 80 storage, generate 20 thirst (1 beer).
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  #140  
Old 28th February 2018, 01:24 PM
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