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#1
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Hello,
the enemy pet preview isnt working properly. It shows wrong information most of the time. ![]() In the picture above there is an enemy with 2 earth pets with a total of 5 Levels. But if you fight him it could be you are facing e.g. 3 enemy pets with a total level of 8. Thats annoying. I hope it will be fixed soon. ![]() Other players from my guild report the same error. Server: W1 International Browser: Chrome Version 49.0.2623.112 m Client 2.61.1089 World v942 Best regards Mampf |
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rvm1975 (16th April 2016) |
#2
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Same issue.
Information is set after 0:00 server daily reset and do not changing |
#3
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I mentioned about that too. Leander replied it is known problem and fix will be applied soon.
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#4
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It's very buggy at the moment. You can't trust the displayed information. I attacked two opponents who all had a total pet level of 14. Then it turned out that the total was much lower and I won with level totals of 9 and 10 against a total of about 7 or 8.
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#5
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I just thought it was meant to be like that - like the fortress - your spies are not always reliably informed!
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#6
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#7
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I'd rather we either have the info, or we don't. Wrong info should be marked as "unreliable" somehow, and it should be, at the very least, POSSIBLE to be reliable.
Don't know why, but it's never been reliable for me up to now.
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"It's nice to be important, but it's more important to be nice" |
#8
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It has never been unreliable for me.
/edit Okay nevermind, I had it say "Shadow - 0 Pets" Next thing you know, he has a lvl 8 pet.
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#RDV Syndicate * Overall Dungeons - ** Light World [134/150] *** Shadow World [81/150] **** Pets [44/100] ***** Tower [84/100] Last edited by Lissy; 19th April 2016 at 09:26 AM. |
#9
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For me its also annoying becoz it is another source of getting food. Also would be nice if we can refresh opponent just like in fortress to be more successful with getting all food possible. This bug makes it like a win in a lottery which makes me sad
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#10
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Even after the update its still not working.
New features (3xfeeding) are nice but I would prefer that real bugs are fixed first before new features (which could cause new bugs) are implemented. |
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