Shakes & Fidget - The Game - Supportboard  

Go Back   Shakes & Fidget - The Game - Supportboard > Game & Support > Strategy & Tactics

Notices

Reply
 
Thread Tools Display Modes
  #11  
Old 15th December 2016, 03:15 PM
Klenkogi Klenkogi is offline
Hatchling
 
Join Date: Mar 2016
Posts: 1
Default

Someone from the german forum calculated the strength of the classes in comparison to the other classes. There is no Rock-Paper-Scissor; All Classes are equal in theory:

http://mekl.at/temp/s-f-balance.pdf

Edit: Yes it is outdated, but all new features are %-Based, which means that there is no difference to the formula. The HP benefit for Warrior is %-Wise exact the same like for mage, so is the damage. If we talk about 2 Chars with exact the same gear, pets, portals, strongest Weapon in hand and so on. They are still equal.

Last edited by Klenkogi; 15th December 2016 at 03:34 PM.
Reply With Quote
  #12  
Old 15th December 2016, 03:25 PM
hexblot hexblot is offline
Epic Hero
 
Join Date: Dec 2013
Posts: 312
Default

Quote:
Originally Posted by Klenkogi View Post
Someone from the german forum calculated the strength of the classes in comparison to the other classes. There is no Rock-Paper-Scissor; All Classes are equal in theory:

http://mekl.at/temp/s-f-balance.pdf
That is extremely outdated. It does not factor in a LOT of things:
- pet bonuses (% on all ability scores)
- guild portal bonuses (% damage boost)
- player portal bonuses (% HP boost)
- witch enchantments (weapon crit damage)

This are NOT equal between classes! 10% more HP on a Warrior is WAY more of a bonus than a 10% on mage (as is 10% bonus on damage between them).

The differentiating factor here:
- warrior benefits most from HP boosts, and the % bonuses scale WAY to well with level
- mage benefits most from damage boosts, however those depend on weapon, not ability score

Scouts are somewhere in the middle, hence I'm not putting them into the equation.

Finally, let us not forget that this is just theory! In reality, most of these don't really hold well for two reasons:
1. Criticals are VERY unpredictable
2. There are just too many factors now. Pets, portals, etc severely affect the performance of a character (it used to be that external factors only influenced XP/Gold which are not related to balance directly).
__________________
"It's nice to be important,
but it's more important to be nice"
Reply With Quote
  #13  
Old 20th December 2016, 10:47 AM
Dorten Dorten is offline
Hatchling
 
Join Date: Jun 2016
Posts: 4
Default

Quote:
Originally Posted by hexblot View Post
This are NOT equal between classes! 10% more HP on a Warrior is WAY more of a bonus than a 10% on mage (as is 10% bonus on damage between them).
10% more HP for ANY class is 10% more hits they can take, and therefore 10% more hits then can make. And it all still multiplies to EQUAL strength.

You can't beat math.

also...
Quote:
One of the reasons is that they have an extra item slot! Thus a good shield in that level has ~500 tri-stat, and can be relatively easily socketed with a 500 gem or a 250 black gem, multiplied by all other factors.
wat?

1) Shields can't be socketed
2) Mage and scout weapons have double stats

So it's 500 tristat warrior weapon (socketed) plus 500 tristat warrior shield (no socket) against 1000 tristat mage/scout weapon (socketed). A draw again!
Reply With Quote
The Following User Says Thank You to Dorten For This Useful Post:
Klenkogi (20th December 2016)
  #14  
Old 20th December 2016, 12:12 PM
Borb Borb is offline
Epic Hero
 
Join Date: Jun 2015
Posts: 327
Default

Omg, hexblot, dude.
You said that warriors can put gems in their shields and i am like " whaaaaaat i didn´t know about that ". - and yeah, they Can´t do that!
Srsly !
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +1. The time now is 11:39 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2019, Jelsoft Enterprises Ltd.
Copyright by 'Playa Games GmbH'