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Old 1st June 2019, 02:56 PM
Pomurnik Pomurnik is offline
Mushroom Collector
Join Date: Feb 2018
Posts: 60

Yes, I like min - max cap for stats price. I know how stats works in this game and your build is bad. BTW to have 50% chance for critical hit against 600 lvl you need only 12k overall luck. And you want to make really difficult endgame for highlevel players because you cant catch them - this really sucks.

First of all: enemies in shadow world, hydra and incoming dungeons for sure are/will be almost unbeatable and you want to make it harder by increasing price per stat.
2: It will be totally unfair for all players - old and new.
3: You are weaker than top 1 and deal with it. He spent a lot of work to achieve it and you want ruin it because you will never be good as him. Dont be egoist and shortsighted because with your idea and your build you wont be able to clear weak dungeon.

Only 1 thing I want to change for high levels - exp from academy in fortress. Currently is: higher lvl = less exp but it should be reversed.
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