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  #1  
Old 20th November 2015, 01:40 PM
Arrow Arrow is offline
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Default Charisma (or Popularity)

This is intended primarily for high-level characters for once.

The idea is to introduce a new value called "Charisma" or "Fame" or "Popularity" as you prefer.
The higher score of this value will be translated in benefits you will receive in stores: there will be discounts on purchases of items or, in the event of sale, will be better valutation, or the guard will be better remunerated (of course would be to delete the cap of 10 million gold).

The calculation of this score will be the result not of increases through the use of gold (as it happens for the stat), but by the contribution of different factors such as:
- Position in the hall of fame individual
- Position in the hall of fame of the guild membership
- Position in the hall of fame fortress
- Level of improvement of the fortress
- Character level
- Number of dungeons exceeded
- Number of levels of the tower exceeded
- Number of individual portals defeated
- Number of portals guild defeated
- Number of epic items your pg wear

Essentially more your character will be noticed in the game, than he will become more famous in his world (so vendors will be happy to do business with him).

This, as well as benefit the character in game, will rewards who use plenty the function of the game (and will give importance to the hall of fame that at the moment are often snubbed because they do not give benefits, except to brag to friends). Clearly high-level pg will have more opportunity in climbing the hall of fame and to break down the various obstacles.

Would introduce even better customization of the character, or better, by clicking on his picture opens a screen to view a "full length", cloning trivially from another browser game here's a sample:


In addition to this purely aesthetic screen, spending 1 mushroom on a piece of gear you could change its the appearance (keeping the same type - normal object/epic object) to try to reconstruct a whole set (eg: complete set of the "predator of the bushes" for the explorer).
Having a complete set would give a bonus to their notoriety and would give a "title" to their characters, eg: "XXXX, the predator of the bushes"
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  #2  
Old 20th November 2015, 02:37 PM
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Leander Leander is offline
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Default

Nice idea. Thanks for your suggestion.
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  #3  
Old 20th November 2015, 08:54 PM
yerawen yerawen is offline
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I love it! I hope it gets implemented
  #4  
Old 21st November 2015, 04:34 AM
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GeorgeKen GeorgeKen is offline
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Quote:
Originally Posted by Arrow View Post
or the guard will be better remunerated (of course would be to delete the cap of 10 million gold).
the guard does not have 10 mil gold cap, so that is already sorted out (screenshot taken from my char).

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  #5  
Old 22nd November 2015, 08:16 AM
Arrow Arrow is offline
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In addition, considering a stable also a vendor, we we might think of applying the discount even to the mount: the idea of ​​spending less mushrooms for a -50% mount will include more player in this "race to glory"
  #6  
Old 22nd November 2015, 03:47 PM
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Lissy Lissy is offline
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Quote:
Originally Posted by GeorgeKen View Post
the guard does not have 10 mil gold cap, so that is already sorted out (screenshot taken from my char).

I'm pretty sure he meant the gold cap for increasing attributes.. which is at the moment 10,000,000.
  #7  
Old 22nd November 2015, 03:56 PM
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GeorgeKen GeorgeKen is offline
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If he meant the cap at attributes, how is this affected by the reward you get from guard duty that he mentions?

"or the guard will be better remunerated (of course would be to delete the cap of 10 million gold)."
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  #8  
Old 23rd November 2015, 09:19 AM
Arrow Arrow is offline
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I was speaking about the city guard and the item value by the vendors.
Usually you will have a max valutation of 2.500.000 (if what I remember is right) that will be 5.000.000 for the right item with the witch. If the item will be overstimated it would be fine to bypass this cap.

The amount of gold per stat will not be influenced by that.
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