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Old 17th May 2017, 12:31 PM
R4ckend R4ckend is offline
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Post The Wheel, the gambler and more

I'm playing this game now for roughly a month and i wanted to make a few suggestions in case someone already made them i am sorry for the extra post.

1. The Wheel: I understand that there should be rewards that are better than others but getting the small wood or stone field seems so bad and they could easily be replaced with a field for a Quicksand Glass of Impatience. You could even replace them after a certain point (for example once your Fortress is Lvl 10.)

2. The Gambler: He is kind of unnecessary so why not making winning 3 consecutive rounds a condition for getting a pet (seems more reasonable than getting a quest with a specific region on a specific date).

3. The TV: It's a real pain to report if a video is not working or if the reward is not getting delivered so why not implementing a button in the player that lets you choose from the most common problem.

4. The Background: I mean the blue background behind the Character you can buy a golden frame for 1000 mushrooms, that's why i would like to be able to buy a orange background (like the tower enemy's) for 1000 Lucky Coins or a red one for 1000 Quicksand Glass of Impatience. It would show your dedication to the game and seems easy enough to implement.

5. The City Guard: Why does never something happen? Why not make it so that there happens to be a fight and if you win you get a small bonus,a Item or in Lucky cases gives you a message like: "a fellow adventurer was careless and lost a pouch with X Mushrooms". You can even tie the chance to get such a event to the length of the City Guard.

6. Compare Items: I don't understand why the added Value from a crystal isn't displayed when you compare a Item and it would be nice if it did.
Last but not least

7. Character Quests: We have the Shakes, Fidget,the Blacksmith, the Witch, Dr. Abawuwu, the guy who is leasing mounts, the barkeeper and the gambler there a so many characters who only do there own thing and that's it, i think you could make the game more authentic if these NPC's had a request from time to time and give special rewards like a coupon to get a discount at the Shops, a extra spinn at the wheel or the ability to dismantle one more item.

I hope that at least some of these suggestions will be taken into consideration and i would like to hear your opinions.
The Following 3 Users Say Thank You to R4ckend For This Useful Post:
Puffy (17th May 2017), Semander (17th May 2017), Valkyra (17th May 2017)
  #2  
Old 17th May 2017, 08:23 PM
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Leander Leander is offline
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Thanks for your suggestions!
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  #3  
Old 17th May 2017, 11:12 PM
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bobo baggins bobo baggins is offline
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Quote:
Originally Posted by R4ckend View Post
I'm playing this game now for roughly a month and i wanted to make a few suggestions in case someone already made them i am sorry for the extra post.

1. The Wheel: I understand that there should be rewards that are better than others but getting the small wood or stone field seems so bad and they could easily be replaced with a field for a Quicksand Glass of Impatience. You could even replace them after a certain point (for example once your Fortress is Lvl 10.)

2. The Gambler: He is kind of unnecessary so why not making winning 3 consecutive rounds a condition for getting a pet (seems more reasonable than getting a quest with a specific region on a specific date).

3. The TV: It's a real pain to report if a video is not working or if the reward is not getting delivered so why not implementing a button in the player that lets you choose from the most common problem.

4. The Background: I mean the blue background behind the Character you can buy a golden frame for 1000 mushrooms, that's why i would like to be able to buy a orange background (like the tower enemy's) for 1000 Lucky Coins or a red one for 1000 Quicksand Glass of Impatience. It would show your dedication to the game and seems easy enough to implement.

5. The City Guard: Why does never something happen? Why not make it so that there happens to be a fight and if you win you get a small bonus,a Item or in Lucky cases gives you a message like: "a fellow adventurer was careless and lost a pouch with X Mushrooms". You can even tie the chance to get such a event to the length of the City Guard.

6. Compare Items: I don't understand why the added Value from a crystal isn't displayed when you compare a Item and it would be nice if it did.
Last but not least

7. Character Quests: We have the Shakes, Fidget,the Blacksmith, the Witch, Dr. Abawuwu, the guy who is leasing mounts, the barkeeper and the gambler there a so many characters who only do there own thing and that's it, i think you could make the game more authentic if these NPC's had a request from time to time and give special rewards like a coupon to get a discount at the Shops, a extra spinn at the wheel or the ability to dismantle one more item.

I hope that at least some of these suggestions will be taken into consideration and i would like to hear your opinions.
1) wheel rewards goes by your level and fortress level.

2) yeah gambler is a waste and I believe only newer players even use it.

3) I whole heartedly agree. plus even though it has gotten better it still seems there are issues with more often then not.

4) meh I for 1 am fine with the background but maybe a free selection of colors may be nice.

5) once you reach level 50 you can collect mirror pieces. once you get all 13 pieces you can attack dungeons and fight in the area as well as attack pet habitat while on guard duty.

6) no reason to compare the gems enchantments or blacksmith upgrades as you can add those things to the new item.

7) interesting idea but not sure how it would actually work out.
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Last edited by bobo baggins; 17th May 2017 at 11:14 PM.
  #4  
Old 18th May 2017, 11:32 AM
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Leander Leander is offline
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The gambler ist just a mini game for fun. Some players like the thrills of gambling.
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