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#2
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![]() Quote:
Quote:
Quote:
-------- Do bonuses affect the guild pet, or only Attributes and Levels?
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#1 International Hall of Fame Attained 1st Complete Arena Manager in the World 1st Complete Underworld in the World 1st Complete Fortress in the World 1st Complete (New) Scrapbook in the World 1st to find all Pets in the World 1st Deep Mine Master in the World 1st to Gem Mine Level 100 in the World 1st to Gold Pit Level 100 in the World Any staff or sponsored players with access to free/unlimited mushrooms are null and void for any achievements |
#3
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As far as I understand - the bonus from Hydra will only affect the mission from the poster (1 quest daily if you're lucky). Given that this is the case, I suggest scrapping it and moving update date to one that will give you time to make it useful. Nobody wants to click 5 times per day and wait 5 hours for this type of a "reward".
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#4
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Sounds a good update with a crappy reward - change it. Upgrade the bonus, for example, of gems by x% or whatever.
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#5
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Yes, as far as I know potions do play a role but don't quote me on that.
![]() The Hydra has up to 19 heads but then turns into a Countless-headed Hydra. There's no limit but it will take a good guild a while to get there anyway. Yes, the guild leader picks one of HIS/HER pets. The actual pet does not matter, only its class does. Hint: you can attack the Hydra with any pet once to find out the attribute total of the first 25 guild members, then pick the definite pet accordingly. Example: 10k strength, 7k dexterity, 15k intelligence -> pick a mage pet as a primary attribute of 15k is much better than a scout pet with only 7k dexterity but 15k intelligence. Leslie: XP does matter! As the whole game is based on clicking and waiting and you need to wait to complete your pet PvP fights, dungeon fights, the fortress attacks etc. anyway, having time for the Hydra should not be a problem in my opinion. It is a "click, wait and come back later" game anyway.
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#6
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Basically, the requirements to get the reward are more bothersome than the worth of the reward. I will reserve further criticism until I see the actual numbers but I'm highly sceptical of it. Last edited by Leslie Dunn12; 27th February 2019 at 03:59 PM. |
#7
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Reading the German Changelog:
You can only search for gems while upgrading a gem mine AFTER Gem Mine level 25 .... is this correct? Also, Berzerker Class ... 50% chance to attack again WITH EACH HIT ... is this correct?
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#1 International Hall of Fame Attained 1st Complete Arena Manager in the World 1st Complete Underworld in the World 1st Complete Fortress in the World 1st Complete (New) Scrapbook in the World 1st to find all Pets in the World 1st Deep Mine Master in the World 1st to Gem Mine Level 100 in the World 1st to Gold Pit Level 100 in the World Any staff or sponsored players with access to free/unlimited mushrooms are null and void for any achievements Last edited by Strider; 27th February 2019 at 04:04 PM. |
#8
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https://forum-int.sfgame.net/showthr...5584#post55584 has the same details:
"Fortress: added option to search for gems while upgrading Gem Mine (Gem Mine level 25 required)" Yes, theoretically, a Berserker can strike multiple times in a row. Strike 1, 50% chance for strike 2. If strike 2, 50% chance for strike 3, if strike 3, 50% chance for strike 4 etc.
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#9
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I am very pleased to see, that you can now search for gems while upgrading the mine :-). I assume the same thing could be adopted for the gold pit eventually.
I dont really care about new classes, but it seems like our companion should change class into a beserker, given he has no shield anyway. Finally for the guild pet - I look forward to seeing what it will actually mean. I am fine that we have to go in 5 times a day with at least 1 hour distance. I guess you can bypass this using a mushroom as with most other things. |
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