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  #1  
Old 19th February 2017, 05:41 PM
rvm1975 rvm1975 is offline
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Default Guild wide potion buffs

I think that idea moving buffs from personal to guild level will be great.

i.e. all 5 (attributes) guild wide including mercenaries
  #2  
Old 20th February 2017, 04:24 PM
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Leander Leander is offline
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Buffs from gems, potions, items? Please give more details.
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  #3  
Old 20th February 2017, 11:14 PM
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bobo baggins bobo baggins is offline
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Buffs from gems, potions, items? Please give more details.
the thread title says which he wants moved which is potions.
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  #4  
Old 21st February 2017, 09:12 AM
rvm1975 rvm1975 is offline
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Originally Posted by bobo baggins View Post
the thread title says which he wants moved which is potions.
ty bobo

yes, I want to make attribute potions (STR,DEX,INT,CON,LCK) effects guild wide

it really annoys that 2/3 of guild cannot afford potions set.

And it will be really great if you get gold back after buffing the guild.

Another idea to make all potions 25% but with different day duration - xxl 3 days, medium - 2 days, smallest 1 day
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Old 21st February 2017, 03:31 PM
hexblot hexblot is offline
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Originally Posted by rvm1975 View Post
ty bobo

yes, I want to make attribute potions (STR,DEX,INT,CON,LCK) effects guild wide

it really annoys that 2/3 of guild cannot afford potions set.

And it will be really great if you get gold back after buffing the guild.

Another idea to make all potions 25% but with different day duration - xxl 3 days, medium - 2 days, smallest 1 day
Personally I would like this with a twist :
- leave potions the way they are, since many players have made serious investments in getting them for long periods of time (hello PoEL 'til June). It is also useful to overcome people who become inactive in the HoF. I would like the different potion sizes to stack though! (eg if an XXL potion is active, and you drop a small potion on it, it gets extended for a single day instead of 3, and a medium for 2).

- add guild buffs that require effort from the guild to keep up! That way, there's something to do with shrooms/gold in the guild once all buildings are maxxed out! we currently have to load the catapult each time some member donates shrooms to be nice, and that's just wasting them.

In order not to be completely overpowering, I was thinking of something like an Aura, which requires X amount of resources per day to maintain, or Y amount to increase a notch (where Y > X of course ). Guild starts with Aura at 0, and can bump it up daily, with increasing effect. Miss the X per day and it goes down a notch.

The Aura could provide any number of bonuses, but the fairest to me would be to augment your potion effects (eg if you are maintaining a lvl10 Guild Aura, your potions get and extra 10%. This costs a ton of gold/shrooms/fortress resources/something else per day).
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  #6  
Old 22nd February 2017, 12:09 AM
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Here is a good way to have something for the guild to do and get some buffs. have a new set of raids. we get 50 raids; 10 for each stat. each raid gives 2% buff to a stat. to make it fair the stat would have to rotate. example raid 1 would be str, #2 dex, #3 int, #4 con and 5th luck. so every 5 raids would be same power. with each group of 5 getting stronger and cost more gold.

In the end after doing all raids each stat would get a 20% buff which would be like a permanent potion for all the stats.
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  #7  
Old 22nd February 2017, 09:31 AM
hexblot hexblot is offline
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Quote:
Originally Posted by bobo baggins View Post
Here is a good way to have something for the guild to do and get some buffs. have a new set of raids. we get 50 raids; 10 for each stat. each raid gives 2% buff to a stat. to make it fair the stat would have to rotate. example raid 1 would be str, #2 dex, #3 int, #4 con and 5th luck. so every 5 raids would be same power. with each group of 5 getting stronger and cost more gold.

In the end after doing all raids each stat would get a 20% buff which would be like a permanent potion for all the stats.
Though I like this, I would REALLY an outlet for resources that are soon going to be redundant ( Fortress stuff ) - hence my suggestion for something that requires constant fueling.
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