Shakes & Fidget - The Game - Supportboard  

Go Back   Shakes & Fidget - The Game - Supportboard > Board Archives > Archive Game & Support > Suggestions

Notices

 
 
Thread Tools Display Modes
  #1  
Old 3rd April 2018, 05:16 PM
Howie Howie is offline
Farm Hand
 
Join Date: Nov 2017
Posts: 42
Default Allow guilds to merge

I have played many online games over a number of years. I have seen different approaches to trying to increase numbers and improve the game for all. Everything from merging servers, to being able to move your character to a different server (almost always at a cost).

While initially these ideas seem great, in reality many fail after a relatively short time.

One idea that tends to succeed more then others, is a feature to be able to merge guilds. This breathes life into many “dead” guilds. I would suggest if such an idea was implemented in the future, that only the guild master should be allowed to authorize a merge.

A request to merge would be sent to another guild and the response would be either yes or no. There would also be an option if a guild did not want merger requests to be able to opt out, in the same way that individuals can currently do.

It goes without saying, that a merge can only take place if the number in both guilds will not exceed fifty members. I would also expect that should merges take place that the guild inviting another to merge, would ask that players who have not played the game for a large number of days, to be removed from the guild first. Let’s face it there is no point inviting a guild with mostly inactive members to merge!

There are thousands of guilds in Shakes & Fidget. Many guilds find it very hard to recruit new members. I believe that the merge idea would improve this. The very top guilds don’t have problems recruiting. The vast majority of the rest do (except of course on new servers).

Last edited by Howie; 3rd April 2018 at 05:37 PM.
  #2  
Old 3rd April 2018, 05:38 PM
BMWGuinness's Avatar
BMWGuinness BMWGuinness is offline
Veteran Epic King
 
Join Date: Aug 2016
Posts: 1,760
Default

There is an update coming soon relating to guilds ... perhaps Leander could give us a hint if it related to expanded membership into guilds.
__________________
1st to find all Pets in the World
1st Complete Fortress in the World
1st Complete Underworld in the World
1st to Gem Mine Level 100
  #3  
Old 3rd April 2018, 07:51 PM
Leander's Avatar
Leander Leander is offline
Community Manager
 
Join Date: Dec 2009
Gilde: UK forum
Posts: 4,873
Default

Merging guilds is partly in the game by talking to guild members of an inactive guild and inviting them.

I don't know anything about the guild update yet.
__________________

Shakes & Fidget Community Manager


Like and follow us on Facebook, Twitter and Instagram
  #4  
Old 3rd April 2018, 08:54 PM
Howie Howie is offline
Farm Hand
 
Join Date: Nov 2017
Posts: 42
Default

Quote:
Originally Posted by Leander View Post
Merging guilds is partly in the game by talking to guild members of an inactive guild and inviting them.

I don't know anything about the guild update yet.
I think a guild merge is a lot faster then inviting individuals and would work better. One click and all is done - One guild removed instantly when merged into another.
  #5  
Old 3rd April 2018, 09:17 PM
Leander's Avatar
Leander Leander is offline
Community Manager
 
Join Date: Dec 2009
Gilde: UK forum
Posts: 4,873
Default

Faster, yes but how should this work? With individual invitations everything is under control for each member. If the guild leader just clicked a "merge guild" button all guild members would be forced into the new guild.
__________________

Shakes & Fidget Community Manager


Like and follow us on Facebook, Twitter and Instagram
  #6  
Old 3rd April 2018, 11:40 PM
Howie Howie is offline
Farm Hand
 
Join Date: Nov 2017
Posts: 42
Default

Quote:
Originally Posted by Leander View Post
Faster, yes but how should this work? With individual invitations everything is under control for each member. If the guild leader just clicked a "merge guild" button all guild members would be forced into the new guild.
I would think that most responsible guild leaders would definitely consult their guildies before agreeing to any merge.
  #7  
Old 4th April 2018, 01:06 AM
bobo baggins's Avatar
bobo baggins bobo baggins is offline
Golden Shroomer
 
Join Date: Mar 2012
Gilde: US forum
Posts: 3,068
Default

current way of guild merging is fine any other way is a waste of developers time when there is plenty of bugs that can be fix.
__________________
have fun, fight hard, die honorably
  #8  
Old 4th April 2018, 08:46 AM
Arturu Arturu is offline
Epic Raid Leader
 
Join Date: Feb 2015
Posts: 605
Default

Quote:
Originally Posted by bobo baggins View Post
current way of guild merging is fine any other way is a waste of developers time when there is plenty of bugs that can be fix.
Exactly, waste of time.

And I wouldn't keep my hopes up for this.
What about guilds that do not have Istructor, Fortress and Treasure maxed out? It's more complicated then it looks.
  #9  
Old 4th April 2018, 09:28 AM
Apollo Apollo is offline
Mighty Hero
 
Join Date: Aug 2015
Posts: 271
Default

Don't agree with this, there are way too many variables involved on this concept.
 

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +1. The time now is 07:04 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2019, Jelsoft Enterprises Ltd.
Copyright by 'Playa Games GmbH'