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  #11  
Old 27th September 2017, 09:31 PM
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Quote:
Originally Posted by Leander View Post
New in-game animation: https://www.facebook.com/ShakesAndFi...5032647902160/



What do you think?
It's good.

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  #12  
Old 11th October 2017, 02:49 PM
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The Kickstarter campaign is live!

https://www.kickstarter.com/projects...token=1314b263



You can either back the game only (with alpha and beta access) or pay more for awesome rewards, for example S&F figurines, a physical copy of the game or even your joke or character in the game!
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Last edited by Leander; 11th October 2017 at 02:56 PM.
  #13  
Old 11th October 2017, 04:21 PM
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Shouldn't this be in German since its a German game?

Also, why pander for money? It is a turnoff ...

Less than 5% of the video actually shows off the gameplay

Typically, KS campaigns showcase the product instead of utilizing reverse psychology.

I'm sure they'll raise enough money, but I think a different approach would yield a higher ROI
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  #14  
Old 11th October 2017, 05:30 PM
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It will be available in German and English and some other languages (I'm pretty sure). The trailer is in English as it is the international language for all audiences alike.

Kickstarter is the way to go. King Art has funded its games there and other big companies also use it, both for computer games, board games or tabletops. Basically, a campaign does not only raise the money but also tells the devs if people are interested in a product or not. The best campaign was "watch me make potato salad for 10$" which became highly popular.
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Last edited by Leander; 11th October 2017 at 05:32 PM.
  #15  
Old 11th October 2017, 06:08 PM
SKiiZZ SKiiZZ is offline
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Quote:
Originally Posted by Leander View Post
It will be available in German and English and some other languages (I'm pretty sure). The trailer is in English as it is the international language for all audiences alike.

Kickstarter is the way to go. King Art has funded its games there and other big companies also use it, both for computer games, board games or tabletops. Basically, a campaign does not only raise the money but also tells the devs if people are interested in a product or not. The best campaign was "watch me make potato salad for 10$" which became highly popular.
In the description of Kickstar's post says that:


What languages could be?
  #16  
Old 11th October 2017, 06:39 PM
Alvin85 Alvin85 is offline
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https://forum-int.sfgame.net/showthread.php?t=6602


This topic is different from kickstarter, right?
  #17  
Old 11th October 2017, 06:56 PM
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Yes! Shakes & Fidget - The Game and Shakes & Fidget - The Adventure are two different games!!!
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  #18  
Old 11th October 2017, 07:50 PM
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I'm not saying KS is not the way to go, I just don't care for the approach of the video.

Its basically saying "Pay for us to be different" and not "let me showcase my product"
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  #19  
Old 11th October 2017, 08:07 PM
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3 games with huge sucess they say...and still need fundraising?
Where do they spend the money?
I bet on the same place that shakes and fidget....not on frequent updates. Only on new servers because is more profitable.
Is like they are milking the cow untill ther´s no more milk. They dont care for the "cow" only for their belly
And damn im(we are) starving for endless months xD

GIVE ALL THE MONEY yeah nice catch phrase . Made me cry.

P.S. WONDERFULL after more than a year my server has finaly tv advertisents...guess for what...

Last edited by dfps; 11th October 2017 at 08:10 PM.
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  #20  
Old 11th October 2017, 08:29 PM
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Games are expensive and not every company can take much risk. It is common that even medium-sized companies use Kickstarter. For example, Divinity 2 - Original Sin by Larian Studios was also funded in a KS campaign although the other games in the series were successful...and now 43k are playing the game on Steam.
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Last edited by Leander; 11th October 2017 at 08:32 PM.
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