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  #11  
Old 29th October 2017, 11:45 PM
Jolabent Jolabent is offline
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Join Date: May 2015
Posts: 14
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Make an update available to people immediately if they meet the criteria, like in this case mine 10, tower available. Everyone should have it together
  #12  
Old 29th October 2017, 11:48 PM
Arturu Arturu is offline
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Join Date: Feb 2015
Posts: 605
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+ Overall the system works quite well
+ Great imitation of Dungeon Keeper
+ not a big shroom sink

- shame it's not connected to Fortress
- gold mine doesn't seem to give much
- since theres no competetive component it will feel kinda hallow with time when build times will become very long and you can complete all daily attacks in seconds
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  #13  
Old 31st October 2017, 02:19 PM
hexblot hexblot is offline
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Join Date: Dec 2013
Posts: 312
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Would love to offer feedback...

however after 6 mining attempts (mine lvl 16, have completed the Tower) I STILL DON'T HAVE THE HEART OF DARKNESS!!!

So, my feedback up to now?? INCREASE THE CHANCE TO GET THE THING!
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  #14  
Old 31st October 2017, 03:06 PM
TFO TFO is offline
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Join Date: Aug 2015
Posts: 121
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~6500 / hour from lvl 2 mine? on lvl 349 character?

seriously?
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  #15  
Old 31st October 2017, 03:32 PM
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Leander Leander is offline
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Quote:
Originally Posted by hexblot View Post
Would love to offer feedback...

however after 6 mining attempts (mine lvl 16, have completed the Tower) I STILL DON'T HAVE THE HEART OF DARKNESS!!!

So, my feedback up to now?? INCREASE THE CHANCE TO GET THE THING!
What's your platform?
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  #16  
Old 1st November 2017, 09:33 AM
hexblot hexblot is offline
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Join Date: Dec 2013
Posts: 312
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Quote:
Originally Posted by Leander View Post
What's your platform?
Browser flash version (Win 10, Chrome). Up to 8 attempts now and still getting just gems
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  #17  
Old 1st November 2017, 03:29 PM
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bobo baggins bobo baggins is offline
Golden Shroomer
 
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Quote:
Originally Posted by Arturu View Post
+ Overall the system works quite well
+ Great imitation of Dungeon Keeper
+ not a big shroom sink

- shame it's not connected to Fortress
- gold mine doesn't seem to give much
- since theres no competetive component it will feel kinda hallow with time when build times will become very long and you can complete all daily attacks in seconds
Not a big shroom sink? Not if you don't let it but big shroomers will finish way quicker then everyone else. ( since I refuse to buy shrooms anymore I wont be one of them.)
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  #18  
Old 1st November 2017, 06:54 PM
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GeorgeKen GeorgeKen is offline
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Quote:
Originally Posted by bobo baggins View Post
big shroomers will finish way quicker then everyone else.
so what? xD
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  #19  
Old 1st November 2017, 07:15 PM
Lady Kendra Lady Kendra is offline
Greenhorn
 
Join Date: Sep 2017
Posts: 17
Default "Change the building construction..." comment specifically

Quote:
Originally Posted by Kitty View Post
I like the new update as whole!
I dont like the way you provide the patch.
i feel im playing a new game inside a game which is not related to it!
the expected minor update for it can be done by this thing.
1. change the building construction time depends on our laborer's quarter. i cant imagine to upgrade any building to lvl 15 whitin 33 days.
2. gladiortor power has no effect to the game never ever which you can update it by puting gladiator hit pts to our main avatar, pets and followers critical hits
3. i was expecting for crystals extractor instead of gold pit which there many ways to earn golds!
i hope to hear from formal developers about feedback instead of saying nothing i want to feel the underworld patch is related to the main shakes and fidget game.Thanks!
Hi. I wholeheartly agree!! I've got a character that's well over level 110, and when it takes 8 days to upgrade my Fortress main building to lvl 13... Woww! Sorry, I know there's a certain expectation to put mushrooms into the game, but that's a long time for a building upgrade. And yes, my laborers' quarters is also lvl 12, and to upgrade it to level 13 would also take 8 days.

And, to think when I get to the point of upgrading my buildings to level 15, that'll be 33 days? Yoiks!

Last edited by Lady Kendra; 1st November 2017 at 07:20 PM.
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  #20  
Old 2nd November 2017, 11:07 PM
Sersemina Sersemina is offline
Weekend Hero
 
Join Date: Oct 2017
Gilde: US forum
Posts: 127
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+++ The Gladiator bonus is huge and totally love it!
++ The upgrades are relatively fast so far. We make quite a progress every day.
+ You've managed to find a way to bring all those hundreds of thousands of dead heroes back to game in the form of fuel for the heart.
- I don't know how the time machine works and if it works at all. Will it add +1 thirst at level 1 to a non-shroomer, who does 100 thirst? How can a shroomer, who does 320 thirst every day benefit from it?
-- The gold mine is obviously a disappointment. You will need to fix that soon. I've got mine at level 1 just out of curiosity.
--- I can't believe noone has mentioned it yet, but here are the Soul Extractor fill times:
1x -> 2.5 hours full!
2x -> 2.75 hours full!
3x -> 3.00 hours full!
4x -> 3.25 hours full!
5x -> 3.50 hours full!
6x -> 3.75 hours full!

The progress here is really slow and I would love to see that changed. Probably 6 hours at level 6x is perfect.
 

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