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  #1  
Old 13th November 2018, 12:40 AM
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Default Changes and Fixes

s10.sfgame.us 2.0 is still on v1571 from 10/17/2018, when will the updates from 11/8/2018 take effect?

Quote:
https://forum.sfgame.de/showthread.php?t=84

Changelog:

08.11.2018: Update to version 3.014.181108.16
-gladiatorcoacheswill be charged against each other in the PvP battle
- voice output added
-Delete Button now deletes mail messages that have been marked
-Arrow keys now scroll in the Scrapbook
- Miscellaneous Bugfixes

10/17/2018: Update to server version v1571
-Assassin's 3-Attribute change the main attribute on the companion Bertram Strength
-3-Attribute Combat Magic Garments change the main attribute on the companion Markwart Intelligence
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Old 13th November 2018, 03:48 PM
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It is already live. Version 3.0-something is S&F Remastered. S&F 2.0 only uses 2.x as the game version.

As Remastered is already out officially updates only list the 3.0 version.
Every update automatically works for 2.0 too unless indicated (the voices of NPCs only work with 3.0).

EDIT You are correct. The version is still the same BUT navigating the scrapbook with your arrow keys works (and all other changes). Only s1.de and w28 have a new version number due to a hot fix (a bug only occurred there). All other servers will receive it soon (although the changes you posted are already live on all servers).
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Last edited by Leander; 13th November 2018 at 03:56 PM.
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Old 13th November 2018, 05:04 PM
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With the Gladiator Bonuses cancelling each other out (I have full bonuses in everything imaginable) is a 1 shot kill from a Mage's first attack still possible?



Supposedly that advantage was nullified by this latest update ...

This screenshot is from today's results in the International Hall of Fame, you can doublecheck if you'd like I'm rank 88 currently.

also mention in the german forums that the change has not been noticed
https://forum.sfgame.de/showthread.php?t=78906

Quote:
Originally Posted by Manchurian View Post
Auf S1 fallen aber weiterhin beim Erstschlag unnormal hohe Crits. Ich als Kundi mache teilweise über 120 Mio und manch ein Magier gegen mich über 230 Mio Schaden mit dem Erstschlag. Ich merke da also keine Veränderung
Translation - On S1, however, the first strike will still cause abnormally high crits. I as make some 120 million and some a magician against me over 230 million damage with the first strike. So I do not notice any change
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Last edited by BMWGuinness; 13th November 2018 at 05:17 PM.
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Old 13th November 2018, 08:20 PM
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How high is your critical damage? One-shot kills are less possible than before. For example, if both players have a 50% crit damage bonus, none of them gets anything. The tweak wasn't introduced to make one-shot kills impossible but even everything a bit out.
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Old 13th November 2018, 08:30 PM
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Quote:
Originally Posted by Leander View Post
How high is your critical damage? One-shot kills are less possible than before. For example, if both players have a 50% crit damage bonus, none of them gets anything. The tweak wasn't introduced to make one-shot kills impossible but even everything a bit out.
How do you measure critical damage?




FYI the gladiator 75% + Sword of Vengeance 5% do not show up in 3.0, you can check that yourself
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Last edited by BMWGuinness; 14th November 2018 at 05:26 AM.
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Old 15th November 2018, 03:10 PM
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bump ... so how is damage now calculated?
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Old 15th November 2018, 03:25 PM
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Like always. Only the gladiator bonus is counted differently (higher bonus - lower bonus).
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Old 15th November 2018, 04:41 PM
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Quote:
Originally Posted by Leander View Post
Like always. Only the gladiator bonus is counted differently (higher bonus - lower bonus).
great, can you give me the calculation based on my screenshots above? I'm not familiar with how damage is calculated currently.
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Old 15th November 2018, 06:12 PM
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Sword of Vengeance -> check your weapon. The bonus is displayed there.

Just move your mouse over your main attribute for the formula. Then all other bonuses are applied.

The gladiator bonus is only triggered for critical hits.
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Old 15th November 2018, 06:15 PM
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For Clarity - I will repost

Weapon - Inconsistency between Black Gem values in 2.0 and 3.0


Dexterity - Slight change in values (assumed due to rounding) no big deal


Luck - No Crit Bonuses shown in 3.0
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Last edited by BMWGuinness; 15th November 2018 at 07:45 PM.
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